Mercurial > parpg-core
comparison src/parpg/gui/dialoguegui.py @ 0:1fd2201f5c36
Initial commit of parpg-core.
author | M. George Hansen <technopolitica@gmail.com> |
---|---|
date | Sat, 14 May 2011 01:12:35 -0700 |
parents | |
children | d60f1dab8469 |
comparison
equal
deleted
inserted
replaced
-1:000000000000 | 0:1fd2201f5c36 |
---|---|
1 # This file is part of PARPG. | |
2 | |
3 # PARPG is free software: you can redistribute it and/or modify | |
4 # it under the terms of the GNU General Public License as published by | |
5 # the Free Software Foundation, either version 3 of the License, or | |
6 # (at your option) any later version. | |
7 | |
8 # PARPG is distributed in the hope that it will be useful, | |
9 # but WITHOUT ANY WARRANTY; without even the implied warranty of | |
10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
11 # GNU General Public License for more details. | |
12 | |
13 # You should have received a copy of the GNU General Public License | |
14 # along with PARPG. If not, see <http://www.gnu.org/licenses/>. | |
15 import logging | |
16 | |
17 from fife import fife | |
18 from fife.extensions import pychan | |
19 from fife.extensions.pychan import widgets | |
20 | |
21 from parpg.dialogueprocessor import DialogueProcessor | |
22 | |
23 logger = logging.getLogger('dialoguegui') | |
24 | |
25 class DialogueGUI(object): | |
26 """Window that handles the dialogues.""" | |
27 _logger = logging.getLogger('dialoguegui.DialogueGUI') | |
28 | |
29 def __init__(self, controller, npc, quest_engine, player_character): | |
30 self.active = False | |
31 self.controller = controller | |
32 self.dialogue_gui = pychan.loadXML("gui/dialogue.xml") | |
33 self.npc = npc | |
34 # TODO Technomage 2010-11-10: the QuestEngine should probably be | |
35 # a singleton-like object, which would avoid all of this instance | |
36 # handling. | |
37 self.quest_engine = quest_engine | |
38 self.player_character = player_character | |
39 | |
40 def initiateDialogue(self): | |
41 """Callback for starting a quest""" | |
42 self.active = True | |
43 stats_label = self.dialogue_gui.findChild(name='stats_label') | |
44 stats_label.text = u'Name: John Doe\nAn unnamed one' | |
45 events = { | |
46 'end_button': self.handleEnd | |
47 } | |
48 self.dialogue_gui.mapEvents(events) | |
49 self.dialogue_gui.show() | |
50 self.setNpcName(self.npc.name) | |
51 self.setAvatarImage(self.npc.dialogue.avatar_path) | |
52 | |
53 game_state = {'npc': self.npc, 'pc': self.player_character, | |
54 'quest': self.quest_engine} | |
55 try: | |
56 self.dialogue_processor = DialogueProcessor(self.npc.dialogue, | |
57 game_state) | |
58 self.dialogue_processor.initiateDialogue() | |
59 except (TypeError) as error: | |
60 self._logger.error(str(error)) | |
61 else: | |
62 self.continueDialogue() | |
63 | |
64 def setDialogueText(self, text): | |
65 """Set the displayed dialogue text. | |
66 @param text: text to display.""" | |
67 text = unicode(text) | |
68 speech = self.dialogue_gui.findChild(name='speech') | |
69 # to append text to npc speech box, uncomment the following line | |
70 #speech.text = speech.text + "\n-----\n" + unicode(say) | |
71 speech.text = text | |
72 self._logger.debug('set dialogue text to "{0}"'.format(text)) | |
73 | |
74 def continueDialogue(self): | |
75 """Display the dialogue text and responses for the current | |
76 L{DialogueSection}.""" | |
77 dialogue_processor = self.dialogue_processor | |
78 dialogue_text = dialogue_processor.getCurrentDialogueSection().text | |
79 self.setDialogueText(dialogue_text) | |
80 self.responses = dialogue_processor.continueDialogue() | |
81 self.setResponses(self.responses) | |
82 | |
83 def handleEntered(self, *args): | |
84 """Callback for when user hovers over response label.""" | |
85 pass | |
86 | |
87 def handleExited(self, *args): | |
88 """Callback for when user hovers out of response label.""" | |
89 pass | |
90 | |
91 def handleClicked(self, *args): | |
92 """Handle a response being clicked.""" | |
93 response_n = int(args[0].name.replace('response', '')) | |
94 response = self.responses[response_n] | |
95 dialogue_processor = self.dialogue_processor | |
96 dialogue_processor.reply(response) | |
97 if (not dialogue_processor.in_dialogue): | |
98 self.handleEnd() | |
99 else: | |
100 self.continueDialogue() | |
101 | |
102 def handleEnd(self): | |
103 """Handle the end of the conversation being reached, either from the | |
104 GUI or from within the conversation itself.""" | |
105 self.dialogue_gui.hide() | |
106 self.responses = [] | |
107 self.npc.behaviour.state = 1 | |
108 self.npc.behaviour.idle() | |
109 self.active = False | |
110 | |
111 def setNpcName(self, name): | |
112 """Set the NPC name to display on the dialogue GUI. | |
113 @param name: name of the NPC to set | |
114 @type name: basestring""" | |
115 name = unicode(name) | |
116 stats_label = self.dialogue_gui.findChild(name='stats_label') | |
117 try: | |
118 (first_name, desc) = name.split(" ", 1) | |
119 stats_label.text = u'Name: ' + first_name + "\n" + desc | |
120 except ValueError: | |
121 stats_label.text = u'Name: ' + name | |
122 | |
123 self.dialogue_gui.title = name | |
124 self._logger.debug('set NPC name to "{0}"'.format(name)) | |
125 | |
126 def setAvatarImage(self, image_path): | |
127 """Set the NPC avatar image to display on the dialogue GUI | |
128 @param image_path: filepath to the avatar image | |
129 @type image_path: basestring""" | |
130 avatar_image = self.dialogue_gui.findChild(name='npc_avatar') | |
131 avatar_image.image = image_path | |
132 | |
133 def setResponses(self, dialogue_responses): | |
134 """Creates the list of clickable response labels and sets their | |
135 respective on-click callbacks. | |
136 @param responses: list of L{DialogueResponses} from the | |
137 L{DialogueProcessor} | |
138 @type responses: list of L{DialogueResponses}""" | |
139 choices_list = self.dialogue_gui.findChild(name='choices_list') | |
140 choices_list.removeAllChildren() | |
141 for index, response in enumerate(dialogue_responses): | |
142 button = widgets.Label( | |
143 name="response{0}".format(index), | |
144 text=unicode(response.text), | |
145 hexpand="1", | |
146 min_size=(100,16), | |
147 max_size=(490,48), | |
148 position_technique='center:center' | |
149 ) | |
150 button.margins = (5, 5) | |
151 button.background_color = fife.Color(0, 0, 0) | |
152 button.color = fife.Color(0, 255, 0) | |
153 button.border_size = 0 | |
154 button.wrap_text = 1 | |
155 button.capture(lambda button=button: self.handleEntered(button), | |
156 event_name='mouseEntered') | |
157 button.capture(lambda button=button: self.handleExited(button), | |
158 event_name='mouseExited') | |
159 button.capture(lambda button=button: self.handleClicked(button), | |
160 event_name='mouseClicked') | |
161 choices_list.addChild(button) | |
162 self.dialogue_gui.adaptLayout(True) | |
163 self._logger.debug( | |
164 'added {0} to response choice list'.format(response) | |
165 ) |