Mercurial > parpg-core
comparison src/parpg/components/fifeagent.py @ 84:1e7465a785c4
Removed the pos value from the fifeagent component. getItemActions of Gamescenecontroller gets the position by calling a method of the behaviour.
author | KarstenBock@gmx.net |
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date | Fri, 09 Sep 2011 15:30:23 +0200 |
parents | 58661f5b2f6b |
children | 0f659c7675f6 |
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83:9f8faf6e974d | 84:1e7465a785c4 |
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10 # | 10 # |
11 # You should have received a copy of the GNU General Public License | 11 # You should have received a copy of the GNU General Public License |
12 # along with this program. If not, see <http://www.gnu.org/licenses/>. | 12 # along with this program. If not, see <http://www.gnu.org/licenses/>. |
13 | 13 |
14 from bGrease.component import Component | 14 from bGrease.component import Component |
15 from bGrease.geometry import Vec2d | |
16 | 15 |
17 class FifeAgent(Component): | 16 class FifeAgent(Component): |
18 """Component that stores the values for a fife agent""" | 17 """Component that stores the values for a fife agent""" |
19 | 18 |
20 def __init__(self): | 19 def __init__(self): |
21 """Constructor""" | 20 """Constructor""" |
22 Component.__init__(self, identifier=str, layer=object, behaviour=object, gfx=str, pos=Vec2d) | 21 Component.__init__(self, identifier=str, layer=object, behaviour=object, gfx=str) |
23 | 22 |
24 | 23 |
25 def setup_behaviour(agent): | 24 def setup_behaviour(agent): |
26 """Attach the behaviour to the layer""" | 25 """Attach the behaviour to the layer""" |
27 if agent.behaviour: | 26 if agent.behaviour: |