comparison src/parpg/components/behaviour.py @ 120:1703dbb4fefb

Added Behaviour component. Fixed updateObjectDB of GameModel storing values about components the Entity doesn't have.
author KarstenBock@gmx.net
date Tue, 27 Sep 2011 15:23:43 +0200
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119:3564a46544bc 120:1703dbb4fefb
1 # This program is free software: you can redistribute it and/or modify
2 # it under the terms of the GNU General Public License as published by
3 # the Free Software Foundation, either version 3 of the License, or
4 # (at your option) any later version.
5 #
6 # This program is distributed in the hope that it will be useful,
7 # but WITHOUT ANY WARRANTY; without even the implied warranty of
8 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
9 # GNU General Public License for more details.
10 #
11 # You should have received a copy of the GNU General Public License
12 # along with this program. If not, see <http://www.gnu.org/licenses/>.
13
14 from base import Base
15
16 class Behaviour(Base):
17 """Component that stores the values of the behaviour"""
18
19 def __init__(self):
20 """Constructor"""
21 Base.__init__(self, behaviour_type=str)
22 self.behaviour_type = "Base"