Mercurial > parpg-core
comparison src/parpg/components/behaviour.py @ 120:1703dbb4fefb
Added Behaviour component.
Fixed updateObjectDB of GameModel storing values about components the Entity doesn't have.
author | KarstenBock@gmx.net |
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date | Tue, 27 Sep 2011 15:23:43 +0200 |
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119:3564a46544bc | 120:1703dbb4fefb |
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1 # This program is free software: you can redistribute it and/or modify | |
2 # it under the terms of the GNU General Public License as published by | |
3 # the Free Software Foundation, either version 3 of the License, or | |
4 # (at your option) any later version. | |
5 # | |
6 # This program is distributed in the hope that it will be useful, | |
7 # but WITHOUT ANY WARRANTY; without even the implied warranty of | |
8 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
9 # GNU General Public License for more details. | |
10 # | |
11 # You should have received a copy of the GNU General Public License | |
12 # along with this program. If not, see <http://www.gnu.org/licenses/>. | |
13 | |
14 from base import Base | |
15 | |
16 class Behaviour(Base): | |
17 """Component that stores the values of the behaviour""" | |
18 | |
19 def __init__(self): | |
20 """Constructor""" | |
21 Base.__init__(self, behaviour_type=str) | |
22 self.behaviour_type = "Base" |