Mercurial > parpg-core
comparison src/parpg/components/__init__.py @ 120:1703dbb4fefb
Added Behaviour component.
Fixed updateObjectDB of GameModel storing values about components the Entity doesn't have.
author | KarstenBock@gmx.net |
---|---|
date | Tue, 27 Sep 2011 15:23:43 +0200 |
parents | b10de0310771 |
children | 21dd4da40eab |
comparison
equal
deleted
inserted
replaced
119:3564a46544bc | 120:1703dbb4fefb |
---|---|
8 from usable import Usable | 8 from usable import Usable |
9 from change_map import ChangeMap | 9 from change_map import ChangeMap |
10 from equipable import Equipable | 10 from equipable import Equipable |
11 from equip import Equip | 11 from equip import Equip |
12 from general import General | 12 from general import General |
13 from behaviour import Behaviour | |
13 | 14 |
14 components = { | 15 components = { |
15 "general": General(), | 16 "general": General(), |
16 "characterstats": CharacterStatistics(), | 17 "characterstats": CharacterStatistics(), |
17 "containable": Containable(), | 18 "containable": Containable(), |
22 "lockable": Lockable(), | 23 "lockable": Lockable(), |
23 "usable": Usable(), | 24 "usable": Usable(), |
24 "change_map": ChangeMap(), | 25 "change_map": ChangeMap(), |
25 "equipable": Equipable(), | 26 "equipable": Equipable(), |
26 "equip": Equip(), | 27 "equip": Equip(), |
28 "behaviour": Behaviour(), | |
27 } | 29 } |