comparison src/parpg/gui/hud.py @ 156:04de7f38429a

The stopActions method in the Hud class now drops the item that is currently dragged onto the map.
author KarstenBock@gmx.net
date Fri, 07 Oct 2011 14:16:21 +0200
parents 3fc7cfa80771
children d1f9652d0651
comparison
equal deleted inserted replaced
155:7214224b8d83 156:04de7f38429a
26 from parpg.gui.containergui import ContainerGUI 26 from parpg.gui.containergui import ContainerGUI
27 from parpg.gui.dialoguegui import DialogueGUI 27 from parpg.gui.dialoguegui import DialogueGUI
28 from parpg.gui import drag_drop_data as data_drag 28 from parpg.gui import drag_drop_data as data_drag
29 from parpg.gui.inventorygui import CharacterGUI 29 from parpg.gui.inventorygui import CharacterGUI
30 from actionsbox import ActionsBox 30 from actionsbox import ActionsBox
31 from parpg.components import container 31 from parpg.objects.action import DropItemAction
32
32 logger = logging.getLogger('hud') 33 logger = logging.getLogger('hud')
33 class Hud(object): 34 class Hud(object):
34 """Main Hud class""" 35 """Main Hud class"""
35 def __init__(self, controller, settings, callbacks): 36 def __init__(self, controller, settings, callbacks):
36 """Initialise the instance. 37 """Initialise the instance.
302 like dragging an item. 303 like dragging an item.
303 This is done to be able to savely perform other actions that might 304 This is done to be able to savely perform other actions that might
304 interfere with current running ones.""" 305 interfere with current running ones."""
305 #Reset dragging - move item back to its old container 306 #Reset dragging - move item back to its old container
306 if data_drag.dragging: 307 if data_drag.dragging:
307 data_drag.source_container.placeItem(data_drag.dragged_item) 308 drag_item = data_drag.dragged_item
308 data_drag.dragging = False 309 data_drag.dragging = False
309 data_drag.dragged_item = None 310 data_drag.dragged_item = None
311 DropItemAction(self.controller, drag_item).execute()
310 if self.inventory: 312 if self.inventory:
311 self.inventory.closeInventory() 313 self.inventory.closeInventory()
312 314
313 def newGame(self): 315 def newGame(self):
314 """Called when user request to start a new game. 316 """Called when user request to start a new game.