Mercurial > parpg-core
annotate .hgignore @ 6:dd4ed4945411
Ported binary launcher to Windows.
* Reorganized the parpg executable source so that it now compiles with the MSVC compiler (tested with MSVC Express 2010).
* Cleaned up the launcher source by adding a bunch of const statements and removing the superfluous NULL_TERMINATE macro.
* Fixed a few memory leaks in the launcher source by freeing malloced/calloced pointers;
* Added a new SubstfileEscape builder to the SConstruct script used to escape certain sequences when substituting a template file. This is used to escape backslashes ("\") in c strings in the bin/parpg.c.in template for Windows paths.
* Fixed the PY_LIB_DIR_DEFAULT for Windows so that it now correctly points to the default Python installation path.
* Modified the SConstruct script to support compiling the launcher executable with debugging symbols in Windows with the DEBUG flag.
author | M. George Hansen |
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date | Sun, 22 May 2011 00:53:59 -0700 |
parents | e2a8e3805b04 |
children | 4706e0194af3 |
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0
1fd2201f5c36
Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff
changeset
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1 glob:**.py[co] |
2
e2a8e3805b04
Made parpg-core the main repository to pull from and build.
M. George Hansen <technopolitica@gmail.com>
parents:
0
diff
changeset
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2 glob:.sconsign.dblite |
0
1fd2201f5c36
Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff
changeset
|
3 |