annotate .hgignore @ 6:dd4ed4945411

Ported binary launcher to Windows. * Reorganized the parpg executable source so that it now compiles with the MSVC compiler (tested with MSVC Express 2010). * Cleaned up the launcher source by adding a bunch of const statements and removing the superfluous NULL_TERMINATE macro. * Fixed a few memory leaks in the launcher source by freeing malloced/calloced pointers; * Added a new SubstfileEscape builder to the SConstruct script used to escape certain sequences when substituting a template file. This is used to escape backslashes ("\") in c strings in the bin/parpg.c.in template for Windows paths. * Fixed the PY_LIB_DIR_DEFAULT for Windows so that it now correctly points to the default Python installation path. * Modified the SConstruct script to support compiling the launcher executable with debugging symbols in Windows with the DEBUG flag.
author M. George Hansen
date Sun, 22 May 2011 00:53:59 -0700
parents e2a8e3805b04
children 4706e0194af3
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1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
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1 glob:**.py[co]
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e2a8e3805b04 Made parpg-core the main repository to pull from and build.
M. George Hansen <technopolitica@gmail.com>
parents: 0
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2 glob:.sconsign.dblite
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1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
3