annotate src/parpg/gamemodel.py @ 111:a33fdfeb4109

Fixed bug in "getItemActions" when the Entity has a change_map component.
author KarstenBock@gmx.net
date Fri, 23 Sep 2011 14:18:42 +0200
parents 2f928c913c78
children 7b0846025412
rev   line source
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1 # This file is part of PARPG.
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2
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3 # PARPG is free software: you can redistribute it and/or modify
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4 # it under the terms of the GNU General Public License as published by
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5 # the Free Software Foundation, either version 3 of the License, or
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6 # (at your option) any later version.
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7
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8 # PARPG is distributed in the hope that it will be useful,
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9 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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11 # GNU General Public License for more details.
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12
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13 # You should have received a copy of the GNU General Public License
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14 # along with PARPG. If not, see <http://www.gnu.org/licenses/>.
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15
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16 # there should be NO references to FIFE here!
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17 import sys
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18 import os.path
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19 import logging
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20 from copy import deepcopy
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21
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22 from fife import fife
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23 from fife.extensions.serializers.xmlobject import XMLObjectLoader
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0f659c7675f6 Changed "import bGrease" to "import parpg.bGrease".
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24 from parpg.bGrease.geometry import Vec2d
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25
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26 from parpg import vfs
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27 from gamestate import GameState
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28 from gamemap import GameMap
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29 from common.utils import locateFiles
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30 from common.utils import parseBool
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31 from parpg.dialogueparsers import YamlDialogueParser, DialogueFormatError
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32 from parpg.entities import createEntity
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33 from parpg import behaviours
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7829eb185d6f (Re)added setting of inventory and equipment in the object files.
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34 from parpg.components import fifeagent, container, equip
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35
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36 try:
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37 import xml.etree.cElementTree as ElementTree
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38 except ImportError:
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39 import xml.etree.ElementTree as ElementTree
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40
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41 import yaml
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42
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43 logger = logging.getLogger('gamemodel')
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44
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45 class GameModel(object):
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46 """GameModel holds the logic for the game.
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47 Since some data (object position and so forth) is held in the
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48 fife, and would be pointless to replicate, we hold a instance of
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49 the fife view here. This also prevents us from just having a
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50 function heavy controller."""
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51 ALL_AGENTS_KEY = "All"
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52 MAX_ID_NUMBER = 1000
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53
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54 def __init__(self, engine, settings):
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55 """Initialize the instance.
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56 @param engine: A fife.Engine object
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57 @type emgome: fife.Engine
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58 @param setting: The applications settigns
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59 @type setting: parpg.settings.Settings object
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60 @return: None"""
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61 self.settings = settings
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62
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63 self.map_change = False
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64 self.load_saver = False
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65 self.savegame = None
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66 quests_directory = settings.parpg.QuestsPath
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67 self.game_state = GameState(quests_dir=quests_directory)
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68 #self.game_state.quest_engine =
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69 #self.game_state.quest_engine.readQuests()
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70 self.pc_run = 1
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71 self.target_position = None
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72 self.target_map_name = None
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73 self.object_db = {}
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74 self.active_map = None
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75 self.map_files = {}
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76 self.agents = {}
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77 self.agents[self.ALL_AGENTS_KEY] = {}
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78 self.engine = engine
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79 self.fife_model = engine.getModel()
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80
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81 # set values from settings
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82 maps_directory = settings.parpg.MapsPath
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83 self.game_state.maps_file = '/'.join([maps_directory,
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84 settings.parpg.MapsFile])
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85 self.all_agents_file = '/'.join([maps_directory,
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86 settings.parpg.AllAgentsFile])
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87 objects_directory = self.settings.parpg.ObjectsPath
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88 self.objects_directory = objects_directory
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89 self.object_db_file = '/'.join([objects_directory,
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90 settings.parpg.ObjectDatabaseFile])
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91 self.dialogue_directory = settings.parpg.DialoguesPath
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92 self.dialogues = {}
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93 self.agent_import_files = {}
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94 self.obj_loader = XMLObjectLoader(
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95 self.engine.getImagePool(),
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96 self.engine.getAnimationPool(),
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97 self.engine.getModel(),
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98 self.engine.getVFS()
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99 )
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100
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101 def checkAttributes(self, attributes, template):
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102 """Checks for attributes that where not given in the map file
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103 and fills them with values from the object database
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104 @param attributes: attributes to check
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105 @type attributes: Dictionary
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106 @param template: Template from which the values will be used
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107 @return: The modified attributes"""
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108 if self.object_db.has_key(template):
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109 db_attributes = deepcopy(self.object_db[template])
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110 for key in db_attributes.keys():
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111 if attributes.has_key(key):
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112 attributes[key] = attributes[key] or db_attributes[key]
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113 else:
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114 attributes[key] = db_attributes[key]
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115 return attributes
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116
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117 def isIDUsed(self, ID):
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118 if self.game_state.hasObject(ID):
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119 return True
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120 for namespace in self.agents:
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121 if ID in self.agents[namespace]:
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122 return True
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123 return False
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124
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125 def createUniqueID(self, ID):
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126 if self.isIDUsed(ID):
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127 id_number = 1
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128 while self.isIDUsed(ID + "_" + str(id_number)):
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129 id_number += 1
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130 if id_number > self.MAX_ID_NUMBER:
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131 raise ValueError(
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132 "Number exceeds MAX_ID_NUMBER:" + str(self.MAX_ID_NUMBER))
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133
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134 ID = ID + "_" + str(id_number)
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135 return ID
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136
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137 def deleteObject(self, object_id):
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138 """Removes an object from the game
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139 @param object_id: ID of the object
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140 @type object_id: str """
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141 del self.agents["All"][object_id]
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142 self.game_state.deleteObject(object_id)
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143
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144 def save(self, path, filename):
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145 """Writes the saver to a file.
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146 @type filename: string
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147 @param filename: the name of the file to write to
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148 @return: None"""
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149 fname = '/'.join([path, filename])
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150 try:
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151 save_file = open(fname, 'w')
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152 except(IOError):
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153 sys.stderr.write("Error: Can't create save game: " + fname + "\n")
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154 return
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155 save_state = {}
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156 save_state["Agents"] = {}
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157 for map_name in self.agents:
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158 if map_name == self.ALL_AGENTS_KEY:
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159 continue
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160 agents_dict = {}
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161 for agent in self.agents[map_name]:
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162 agent_obj = self.game_state.getObjectById(agent, map_name)
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163 agent_inst = self.game_state.maps[map_name].\
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164 agent_layer.getInstance(agent)
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165 agent_dict = self.agents[map_name][agent]
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166 agent_dict.update(agent_obj.getStateForSaving())
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167 agent_dict["Rotation"] = agent_inst.getRotation()
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168 agents_dict[agent] = agent_dict
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169 save_state["Agents"][map_name] = agents_dict
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170 agents_dict = {}
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171 for agent in self.agents["All"]:
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172 map_name = self.agents["All"][agent]["Map"]
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173 agent_dict = self.agents["All"][agent]
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174 agent_obj = None
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175 if agent == "PlayerCharacter":
69
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176 agent_obj = self.game_state.getObjectById("PlayerCharacter").fifeagent
0
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177 else:
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178 agent_obj = self.game_state.getObjectById(agent, map_name)
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179 if agent_obj:
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180 agent_inst = self.game_state.maps[map_name].\
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181 agent_layer.getInstance(agent)
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182 agent_dict.update(agent_obj.getStateForSaving())
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183 agent_dict["Rotation"] = agent_inst.getRotation()
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184 agent_dict["MapName"] = map_name
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185 agents_dict[agent] = agent_dict
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186 save_state["Agents"]["All"] = agents_dict
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187 save_state["GameState"] = self.game_state.getStateForSaving()
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188 yaml.dump(save_state, save_file)
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189
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190 save_file.close()
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191
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192 def load(self, path, filename):
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193 """Loads a saver from a file.
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194 @type filename: string
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195 @param filename: the name of the file (including path) to load from
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196 @return: None"""
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197 fname = '/'.join([path, filename])
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198
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199 try:
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200 load_file = open(fname, 'r')
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201 except(IOError):
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202 sys.stderr.write("Error: Can't find save game file\n")
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203 return
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204 self.deleteMaps()
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205 self.clearAgents()
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206
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207 save_state = yaml.load(load_file)
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208 self.game_state.restoreFromState(save_state["GameState"])
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209 maps = save_state["Agents"]
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210 for map_name in maps:
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211 for agent_name in maps[map_name]:
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212 agent = {agent_name:maps[map_name][agent_name]}
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213 self.addAgent(map_name, agent)
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214
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215 # Load the current map
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216 if self.game_state.current_map_name:
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217 self.loadMap(self.game_state.current_map_name)
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218 load_file.close()
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219
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220
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221 # Recreate all the behaviours. These can't be saved because FIFE
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222 # objects cannot be pickled
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223
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224 self.placeAgents()
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225 self.placePC()
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226
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227 # In most maps we'll create the PlayerCharacter Instance internally.
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228 # In these cases we need a target position
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229
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230 def teleport(self, agent, position):
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231 """Called when a an agent is moved instantly to a new position.
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232 The setting of position may wan to be created as its own method down the road.
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233 @type position: String Tuple
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234 @param position: X,Y coordinates passed from engine.changeMap
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235 @return: fife.Location"""
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236 logging.debug(position)
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237 coord = fife.DoublePoint3D(float(position[0]), float(position[1]), 0)
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238 location = fife.Location(self.active_map.agent_layer)
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239 location.setMapCoordinates(coord)
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240 agent.teleport(location)
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241
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242 def getObjectAtCoords(self, coords):
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243 """Get the object which is at the given coords
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244 @type coords: fife.Screenpoint
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245 @param coords: Coordinates where to check for an object
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246 @rtype: fife.Object
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247 @return: An object or None"""
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248 instances = self.active_map.cameras[
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249 self.active_map.my_cam_id].\
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250 getMatchingInstances(coords, self.active_map.agent_layer)
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251 # no object returns an empty tuple
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252 if(instances != ()):
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253 front_y = 0
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254
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255
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256 for obj in instances:
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257 # check to see if this in our list at all
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258 if(self.objectActive(obj.getId())):
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259 # check if the object is on the foreground
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260 obj_map_coords = \
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261 obj.getLocation().getMapCoordinates()
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262 obj_screen_coords = self.active_map.\
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263 cameras[self.active_map.my_cam_id]\
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264 .toScreenCoordinates(obj_map_coords)
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265
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266 if obj_screen_coords.y > front_y:
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267 #Object on the foreground
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268 front_y = obj_screen_coords.y
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269 return obj
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270 else:
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271 return None
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272 else:
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273 return None
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274
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275 def getCoords(self, click):
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276 """Get the map location x, y coordinates from the screen coordinates
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277 @type click: fife.ScreenPoint
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278 @param click: Screen coordinates
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279 @rtype: fife.Location
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280 @return: The map coordinates"""
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281 coord = self.active_map.cameras[self.active_map.my_cam_id].\
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282 toMapCoordinates(click, False)
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283 coord.z = 0
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284 location = fife.Location(self.active_map.agent_layer)
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285 location.setMapCoordinates(coord)
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286 return location
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287
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288 def pause(self, paused):
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289 """ Pause/Unpause the game
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290 @return: nothing"""
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291 if self.active_map:
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292 self.active_map.pause(paused)
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293
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294 def togglePause(self):
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295 """ Toggle paused state.
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296 @return: nothing"""
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297 self.active_map.togglePause()
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298
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299 def isPaused(self):
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300 """Returns wheter the game is paused or not"""
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301 return self.active_map.isPaused()
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302
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303 def readMapFiles(self):
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304 """Read all a available map-files and store them"""
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305 maps_file = vfs.VFS.open(self.game_state.maps_file)
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306 self.map_files = yaml.load(maps_file)["Maps"]
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307
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308 def addAgent(self, namespace, agent):
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309 """Adds an agent to the agents dictionary
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310 @param namespace: the namespace where the agent is to be added to
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311 @type namespace: str
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312 @param agent: The agent to be added
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313 @type agent: dict """
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314 from fife.extensions.serializers.xml_loader_tools import loadImportFile
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315 if not self.agents.has_key(namespace):
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316 self.agents[namespace] = {}
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317
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318 agent_values = agent.values()[0]
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319 unique_agent_id = self.createUniqueID(agent.keys()[0])
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320 del agent[agent.keys()[0]]
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321 agent[unique_agent_id] = agent_values
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322 self.agents[namespace].update(agent)
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323 object_model = ""
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324 if agent_values["Entity"].has_key("fifeagent") \
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325 and agent_values["Entity"]["fifeagent"].has_key("gfx"):
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326 object_model = agent_values["Entity"]["fifeagent"]["gfx"]
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327 else:
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328 object_model = self.object_db[agent_values["Template"]]["fifeagent"]["gfx"]
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329 import_file = self.agent_import_files[object_model]
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330 loadImportFile(self.obj_loader, import_file, self.engine)
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331
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332 def readAgentsOfMap(self, map_name):
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333 """Read the agents of the map
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334 @param map_name: Name of the map
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335 @type map_name: str """
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336 #Get the agents of the map
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337 map_agents_file = self.map_files[map_name].\
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338 replace(".xml", "_agents.yaml")
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339 agents_data = vfs.VFS.open(map_agents_file)
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340 agents = yaml.load_all(agents_data)
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341 for agent in agents:
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342 if not agent == None:
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343 self.addAgent(map_name, agent)
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344
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345 def readAllAgents(self):
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346 """Read the agents of the all_agents_file and store them"""
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347 agents_file = vfs.VFS.open(self.all_agents_file)
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348 agents = yaml.load_all(agents_file)
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349 for agent in agents:
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350 if agent is not None:
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351 self.addAgent(self.ALL_AGENTS_KEY, agent)
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352
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353 def getAgentsOfMap(self, map_name):
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354 """Returns the agents that are on the given map
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355 @param map_name: Name of the map
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356 @type map_name: str
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357 @return: A dictionary with the agents of the map"""
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358 if not self.agents.has_key(map_name):
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359 return {}
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360 ret_dict = self.agents[map_name].copy()
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361 for agent_name, agent_value in self.agents[self.ALL_AGENTS_KEY]\
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362 .iteritems():
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363 if agent_value["Map"] == map_name:
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364 ret_dict[agent_name] = agent_value
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365 return ret_dict
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366
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367 def getAgentsOfActiveMap(self):
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368 """Returns the agents that are on active map
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369 @return: A dictionary with the agents of the map """
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370 return self.getAgentsOfMap(self.active_map.map.getId())
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371
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372 def clearAgents(self):
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373 """Resets the agents dictionary"""
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374 self.agents = {}
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375 self.agents[self.ALL_AGENTS_KEY] = {}
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376
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377 def loadMap(self, map_name):
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378 """Load a new map.
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379 @type map_name: string
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380 @param map_name: Name of the map to load
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381 @return: None"""
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382 if not map_name in self.game_state.maps:
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383 map_file = self.map_files[map_name]
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384 new_map = GameMap(self.engine, self)
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385 self.game_state.maps[map_name] = new_map
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386 new_map.load(map_file)
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387
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388 def createAgent(self, agent, inst_id, world):
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389 entity_data = agent["Entity"]
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390 if agent.has_key("Template"):
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391 entity_data = self.checkAttributes(entity_data, agent["Template"])
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392 object_id = agent["Entity"]["fifeagent"]["gfx"] \
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393 if agent["Entity"]["fifeagent"].has_key("gfx") \
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394 else "generic_item"
0
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395 map_obj = self.fife_model.getObject(str(object_id), "PARPG")
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396 if not map_obj:
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397 logging.warning("Object with inst_id={0}, ns=PARPG, "
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398 "could not be found. "
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399 "Omitting...".format(str(obj_id)))
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400
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401 x_pos = agent["Position"][0]
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402 y_pos = agent["Position"][1]
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403 z_pos = agent["Position"][2] if len(agent["Position"]) == 3 \
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404 else 0.0
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405 stack_pos = agent["Stackposition"] if \
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406 agent.has_key("StackPosition") \
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407 else None
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408 inst = self.active_map.agent_layer.\
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409 createInstance(map_obj,
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410 fife.ExactModelCoordinate(x_pos,
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411 y_pos,
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412 z_pos),
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413 inst_id)
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414 inst.setId(inst_id)
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415
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416 rotation = agent["Rotation"]
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417 inst.setRotation(rotation)
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418
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419 fife.InstanceVisual.create(inst)
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420 if (stack_pos):
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421 inst.get2dGfxVisual().setStackPosition(int(stack_pos))
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422
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423 if (map_obj.getAction('default')):
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424 target = fife.Location(self.active_map.agent_layer)
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425 inst.act('default', target, True)
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426
0
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427
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428 entity_data["fifeagent"]["identifier"] = inst_id
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429 if entity_data["fifeagent"].has_key("behaviour"):
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430 entity_data["fifeagent"]["behaviour"] = getattr(behaviours, entity_data["fifeagent"]["behaviour"])()
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431 else:
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432 entity_data["fifeagent"]["behaviour"] = behaviours.Base()
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433 if self.dialogues.has_key(inst_id):
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434 entity_data["dialogue"] = {}
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435 entity_data["dialogue"]["dialogue"] = self.dialogues[inst_id]
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436
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437 obj = self.createMapObject(self.active_map.agent_layer, entity_data, world)
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438
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439 if agent.has_key("Inventory"):
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440 inv = agent["Inventory"]
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diff changeset
441 slots = inv["Slots"]
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diff changeset
442 obj.container.children = list()
7829eb185d6f (Re)added setting of inventory and equipment in the object files.
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443 for x in xrange(slots):
7829eb185d6f (Re)added setting of inventory and equipment in the object files.
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diff changeset
444 obj.container.children.append(None)
7829eb185d6f (Re)added setting of inventory and equipment in the object files.
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diff changeset
445 items = inv["Items"] if inv.has_key("Items") else list()
7829eb185d6f (Re)added setting of inventory and equipment in the object files.
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diff changeset
446 for data in items:
108
2f928c913c78 Fixed item_type not being set when creating items.
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diff changeset
447 item_type = data["type"]
105
7829eb185d6f (Re)added setting of inventory and equipment in the object files.
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448 item_data = {}
108
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449 item_data = self.checkAttributes(item_data, item_type)
105
7829eb185d6f (Re)added setting of inventory and equipment in the object files.
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450 if item_data.has_key("containable"):
108
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diff changeset
451 item = self.create_item(item_data, world, item_type, data)
105
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diff changeset
452 container.put_item(obj.container, item.containable)
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diff changeset
453 else:
108
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diff changeset
454 raise Exception("Item %s is not containable." % item_type)
105
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diff changeset
455
7829eb185d6f (Re)added setting of inventory and equipment in the object files.
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456 if agent.has_key("Equipment"):
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457 for slot, data in agent["Equipment"].iteritems():
108
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diff changeset
458 item_type = data["type"]
105
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diff changeset
459 item_data = {}
108
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diff changeset
460 item_data = self.checkAttributes(item_data, item_type)
105
7829eb185d6f (Re)added setting of inventory and equipment in the object files.
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461 if item_data.has_key("containable") and item_data.has_key("equipable"):
108
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diff changeset
462 item = self.create_item(item_data, world, item_type, data)
105
7829eb185d6f (Re)added setting of inventory and equipment in the object files.
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diff changeset
463 equip.equip(obj.equip, item.equipable, slot)
7829eb185d6f (Re)added setting of inventory and equipment in the object files.
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diff changeset
464 else:
108
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diff changeset
465 raise Exception("Item %s is not containable or equipable." % item_type)
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diff changeset
466
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diff changeset
467 def create_item(self, item_data, world, item_type, data):
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diff changeset
468 item = createEntity(item_data, world, None)
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diff changeset
469 item.containable.item_type = item_type
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diff changeset
470 self.game_state.addObject(self.createUniqueID(data["ID"]), None, item)
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diff changeset
471 return item
105
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diff changeset
472
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diff changeset
473 def placeAgents(self, world):
0
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diff changeset
474 """Places the current maps agents """
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475 if not self.active_map:
1fd2201f5c36 Initial commit of parpg-core.
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476 return
1fd2201f5c36 Initial commit of parpg-core.
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477 agents = self.getAgentsOfMap(self.game_state.current_map_name)
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478 for agent in agents:
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479 if agent == "PlayerCharacter":
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480 continue
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481 if self.active_map.agent_layer.getInstances(agent):
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parents:
diff changeset
482 continue
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32faacaf6f28 Added funcionality to load Entities from file
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diff changeset
483 self.createAgent(agents[agent], agent, world)
0
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diff changeset
484
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diff changeset
485 def placePC(self, world):
0
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parents:
diff changeset
486 """Places the PlayerCharacter on the map"""
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diff changeset
487 agent = self.agents[self.ALL_AGENTS_KEY]["PlayerCharacter"]
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488 inst_id = "PlayerCharacter"
69
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diff changeset
489 self.createAgent(agent, inst_id, world)
0
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parents:
diff changeset
490
1fd2201f5c36 Initial commit of parpg-core.
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parents:
diff changeset
491 # create the PlayerCharacter agent
1fd2201f5c36 Initial commit of parpg-core.
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parents:
diff changeset
492 self.active_map.addPC()
69
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diff changeset
493 #self.game_state.getObjectById("PlayerCharacter").fifeagent.start()
0
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parents:
diff changeset
494 if agent.has_key("PeopleKnown"):
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diff changeset
495 self.game_state.getObjectById("PlayerCharacter").fifeagent.people_i_know = agent["PeopleKnown"]
0
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M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
496
1fd2201f5c36 Initial commit of parpg-core.
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parents:
diff changeset
497 def changeMap(self, map_name, target_position = None):
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
498 """Registers for a map change on the next pump().
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M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
499 @type map_name: String
1fd2201f5c36 Initial commit of parpg-core.
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parents:
diff changeset
500 @param map_name: Id of the map to teleport to
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
501 @type map_file: String
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
502 @param map_file: Filename of the map to teleport to
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
503 @type target_position: Tuple
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
504 @param target_position: Position of PlayerCharacter on target map.
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
505 @return None"""
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
506 # set the parameters for the map change if moving to a new map
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
507 if map_name != self.game_state.current_map_name:
1fd2201f5c36 Initial commit of parpg-core.
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parents:
diff changeset
508 self.target_map_name = map_name
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
509 self.target_position = target_position
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
510 # issue the map change
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
511 self.map_change = True
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
512
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M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
513 def deleteMaps(self):
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M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
514 """Clear all currently loaded maps from FIFE as well as clear our
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
515 local map cache
1fd2201f5c36 Initial commit of parpg-core.
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parents:
diff changeset
516 @return: nothing"""
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M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
517 self.engine.getModel().deleteMaps()
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M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
518 self.engine.getModel().deleteObjects()
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
519 self.game_state.clearObjects()
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
520 self.game_state.maps = {}
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
521
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
522 def setActiveMap(self, map_name):
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
523 """Sets the active map that is to be rendered.
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
524 @type map_name: String
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
525 @param map_name: The name of the map to load
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
526 @return: None"""
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
527 # Turn off the camera on the old map before we turn on the camera
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
528 # on the new map.
1fd2201f5c36 Initial commit of parpg-core.
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parents:
diff changeset
529 self.active_map.cameras[self.active_map.my_cam_id].setEnabled(False)
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
530 # Make the new map active.
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
531 self.active_map = self.game_state.maps[map_name]
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
532 self.active_map.makeActive()
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
533 self.game_state.current_map_name = map_name
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
534
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d89e88a90c9e Implemented creation of dynamic entities.
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diff changeset
535 def createMapObject (self, layer, attributes, world):
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
536 """Create an object and add it to the current map.
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
537 @type layer: fife.Layer
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
538 @param layer: FIFE layer object exists in
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
539 @type attributes: Dictionary
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
540 @param attributes: Dictionary of all object attributes
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
541 @type instance: fife.Instance
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
542 @param instance: FIFE instance corresponding to the object
105
7829eb185d6f (Re)added setting of inventory and equipment in the object files.
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diff changeset
543 @return: The created object"""
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
544 # create the extra data
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
545 extra = {}
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
546 if layer is not None:
88
d89e88a90c9e Implemented creation of dynamic entities.
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parents: 84
diff changeset
547 extra['fifeagent'] = {}
d89e88a90c9e Implemented creation of dynamic entities.
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parents: 84
diff changeset
548 extra['fifeagent']['layer'] = layer
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
549
88
d89e88a90c9e Implemented creation of dynamic entities.
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parents: 84
diff changeset
550 obj = createEntity(attributes, world, extra)
69
ad75fa042b99 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 66
diff changeset
551 if obj:
105
7829eb185d6f (Re)added setting of inventory and equipment in the object files.
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parents: 92
diff changeset
552 self.addObject(layer, obj)
7829eb185d6f (Re)added setting of inventory and equipment in the object files.
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parents: 92
diff changeset
553 return obj
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
554
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
555 def addPC(self, layer, player_char):
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
556 """Add the PlayerCharacter to the map
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
557 @type layer: fife.Layer
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
558 @param layer: FIFE layer object exists in
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
559 @type player_char: PlayerCharacter
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
560 @param player_char: PlayerCharacter object
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
561 @type instance: fife.Instance
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
562 @param instance: FIFE instance of PlayerCharacter
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
563 @return: None"""
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
564 # For now we copy the PlayerCharacter,
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
565 # in the future we will need to copy
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
566 # PlayerCharacter specifics between the different PlayerCharacter's
69
ad75fa042b99 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 66
diff changeset
567 self.game_state.getObjectById("PlayerCharacter").fifeagent = player_char
ad75fa042b99 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 66
diff changeset
568 self.game_state.getObjectById("PlayerCharacter").fifeagent.setup()
ad75fa042b99 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 66
diff changeset
569 self.game_state.getObjectById("PlayerCharacter").fifeagent.behaviour.speed = self.settings.parpg.PCSpeed
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
570
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
571
88
d89e88a90c9e Implemented creation of dynamic entities.
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parents: 84
diff changeset
572 def addObject(self, layer, obj):
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
573 """Adds an object to the map.
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
574 @type layer: fife.Layer
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
575 @param layer: FIFE layer object exists in
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
576 @type obj: GameObject
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
577 @param obj: corresponding object class
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
578 @type instance: fife.Instance
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
579 @param instance: FIFE instance of object
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
580 @return: None"""
69
ad75fa042b99 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 66
diff changeset
581 ref = self.game_state.getObjectById(obj.fifeagent.identifier,
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
582 self.game_state.current_map_name)
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
583 if ref is None:
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
584 # no, add it to the game state
105
7829eb185d6f (Re)added setting of inventory and equipment in the object files.
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diff changeset
585 self.game_state.addObject(obj.fifeagent.identifier, self.game_state.current_map_name, obj)
0
1fd2201f5c36 Initial commit of parpg-core.
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parents:
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586 else:
1fd2201f5c36 Initial commit of parpg-core.
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parents:
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587 # yes, use the current game state data
69
ad75fa042b99 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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diff changeset
588 obj.fifeagent.pos.X = ref.X
ad75fa042b99 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 66
diff changeset
589 obj.fifeagent.pos.Y = ref.Y
ad75fa042b99 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 66
diff changeset
590 obj.fifeagent.gfx = ref.gfx
0
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parents:
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591
88
d89e88a90c9e Implemented creation of dynamic entities.
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parents: 84
diff changeset
592 if obj.fifeagent.behaviour:
69
ad75fa042b99 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 66
diff changeset
593 obj.fifeagent.behaviour.parent = obj
73
58661f5b2f6b Removed layer as attribute of BaseBehaviour and added it as a parameter to the attachToLayer method.
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parents: 69
diff changeset
594 fifeagent.setup_behaviour(obj.fifeagent)
58661f5b2f6b Removed layer as attribute of BaseBehaviour and added it as a parameter to the attachToLayer method.
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parents: 69
diff changeset
595 obj.fifeagent.behaviour.speed = self.settings.parpg.PCSpeed
58661f5b2f6b Removed layer as attribute of BaseBehaviour and added it as a parameter to the attachToLayer method.
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parents: 69
diff changeset
596 #Start the behaviour
58661f5b2f6b Removed layer as attribute of BaseBehaviour and added it as a parameter to the attachToLayer method.
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parents: 69
diff changeset
597 obj.fifeagent.behaviour.idle()
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parents:
diff changeset
598 # create the agent
69
ad75fa042b99 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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diff changeset
599 #obj.setup()
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diff changeset
600 #obj.behaviour.speed = self.settings.parpg.PCSpeed
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parents:
diff changeset
601 # create the PlayerCharacter agent
69
ad75fa042b99 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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diff changeset
602 #obj.start()
ad75fa042b99 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 66
diff changeset
603 #if obj.trueAttr("AnimatedContainer"):
0
1fd2201f5c36 Initial commit of parpg-core.
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parents:
diff changeset
604 # create the agent
69
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diff changeset
605 #obj.setup()
0
1fd2201f5c36 Initial commit of parpg-core.
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parents:
diff changeset
606
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
607 def objectActive(self, ident):
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
608 """Given the objects ID, pass back the object if it is active,
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
609 False if it doesn't exist or not displayed
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
610 @type ident: string
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parents:
diff changeset
611 @param ident: ID of object
1fd2201f5c36 Initial commit of parpg-core.
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parents:
diff changeset
612 @rtype: boolean
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
613 @return: Status of result (True/False)"""
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
614 for game_object in \
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
615 self.game_state.getObjectsFromMap(self.game_state.current_map_name):
69
ad75fa042b99 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 66
diff changeset
616 if (game_object.fifeagent.identifier == ident):
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
617 # we found a match
1fd2201f5c36 Initial commit of parpg-core.
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parents:
diff changeset
618 return game_object
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
619 # no match
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
620 return False
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
621
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
622 def movePlayer(self, position):
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
623 """Code called when the player should move to another location
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
624 @type position: fife.ScreenPoint
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
625 @param position: Screen position to move to
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
626 @return: None"""
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
627 if(self.pc_run == 1):
79
62cff91a19cb Modifications to make the player agent move around by clicking with the mouse.
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parents: 73
diff changeset
628 self.game_state.getObjectById("PlayerCharacter").fifeagent.behaviour.run(position)
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
629 else:
79
62cff91a19cb Modifications to make the player agent move around by clicking with the mouse.
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parents: 73
diff changeset
630 self.game_state.getObjectById("PlayerCharacter").fifeagent.behaviour.walk(position)
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
631
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
632 def teleportAgent(self, agent, position):
1fd2201f5c36 Initial commit of parpg-core.
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parents:
diff changeset
633 """Code called when an agent should teleport to another location
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
634 @type position: fife.ScreenPoint
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
635 @param position: Screen position to teleport to
1fd2201f5c36 Initial commit of parpg-core.
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parents:
diff changeset
636 @return: None"""
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
637 agent.teleport(position)
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
638 self.agents[agent.ID]["Position"] = position
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
639
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
640 def readObjectDB(self):
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
641 """Reads the Object Information Database from a file. """
12
d60f1dab8469 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
642 database_file = vfs.VFS.open(self.object_db_file)
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
643 database = yaml.load_all(database_file)
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
644 for object_info in database:
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
645 self.object_db.update(object_info)
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
646
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
647 def getAgentImportFiles(self):
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
648 """Searches the agents directory for import files """
12
d60f1dab8469 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
649 filepaths = locateFiles("*.xml", self.objects_directory)
d60f1dab8469 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
650 for filepath in filepaths:
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
651 try:
12
d60f1dab8469 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
652 xml_file = vfs.VFS.open(filepath)
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
653 root = ElementTree.parse(xml_file).getroot()
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
654 if root.tag == "object":
12
d60f1dab8469 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
655 self.agent_import_files[root.attrib["id"]] = filepath
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
656 except SyntaxError as error:
12
d60f1dab8469 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
657 logging.error("Error parsing file {0}: {1}".format(filepath,
d60f1dab8469 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
658 error))
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
659
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
660 def getDialogues(self):
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
661 """Searches the dialogue directory for dialogues """
12
d60f1dab8469 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
662 files = locateFiles("*.yaml", self.dialogue_directory)
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
663 dialogue_parser = YamlDialogueParser()
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
664 for dialogue_filepath in files:
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
665 # Note Technomage 2010-11-13: the new DialogueEngine uses its own
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
666 # parser now, YamlDialogueParser.
1fd2201f5c36 Initial commit of parpg-core.
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parents:
diff changeset
667 # dialogues = yaml.load_all(file(dialogue_file, "r"))
12
d60f1dab8469 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
668 dialogue_file = vfs.VFS.open(dialogue_filepath)
d60f1dab8469 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
669 try:
d60f1dab8469 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
670 dialogue = dialogue_parser.load(dialogue_file)
d60f1dab8469 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
671 except DialogueFormatError as error:
d60f1dab8469 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
672 logging.error('unable to load dialogue file {0}: {1}'
d60f1dab8469 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
673 .format(dialogue_filepath, error))
d60f1dab8469 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
674 else:
d60f1dab8469 Fixed resource path dependencies issue that caused PARPG to crash on start.
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parents: 0
diff changeset
675 self.dialogues[dialogue.npc_name] = dialogue
0
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
676 # Note Technomage 2010-11-13: the below code is used to load
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
677 # multiple dialogues from a single file. Is this functionality
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
678 # used/necessary?
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
679 # for dialogue in dialogues:
1fd2201f5c36 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
680 # self.dialogues[dialogue["NPC"]] = dialogue