annotate .hgsub @ 16:927f2cf75357

Changed build system from SCons to WAF. * WAF is an old fork of SCons that is now for all intents and purposes a different build system. * Unlike SCons which requires a system install of the scons library to work, the entire WAF library is self-contained in a single 'waf' Python script provided with PARPG. * Build instructions are a little different from SCons - execute the local 'waf' script with the arguments 'configure install'. * To make a local install for testing, add the '--destdir=<directory>' option to make all files install under <directory> as a fake root (e.g. '--destdir=dev_install' would make WAF install all files under the 'dev_install' directory in the PARPG source). * Added a waf_paths.py WAF tool to set GNU-compatible installation path variables (i.e. PREFIX, EXEC_PREFIX, LIBDIR, etc.). These variables should be initialized to sane defaults on Windows, where GNU standards don't usually apply.
author M. George Hansen <technopolitica@gmail.com>
date Thu, 09 Jun 2011 21:35:19 -1000
parents 5deaf494934a
children ee350343b69b
rev   line source
10
5deaf494934a Reverted accidental edit of .hgsub which caused the parpg-assets subrepo to hang on update.
M. George Hansen <technopolitica@gmail.com>
parents: 8
diff changeset
1 data = [svn]http://subversion.assembla.com/svn/parpg-assets/trunk/
8
af0fa48b9c3f Added parpg-tools subrepo as the tools subdirectory.
M. George Hansen <technopolitica@gmail.com>
parents: 2
diff changeset
2 tools = https://hg.assembla.com/parpg-tools