annotate src/parpg/behaviours/player.py @ 55:4311a0a5378c

Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
author KarstenBock@gmx.net
date Mon, 05 Sep 2011 13:02:05 +0200
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children 2915dbb60940
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55
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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1 # This file is part of PARPG.
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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2
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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3 # PARPG is free software: you can redistribute it and/or modify
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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4 # it under the terms of the GNU General Public License as published by
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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5 # the Free Software Foundation, either version 3 of the License, or
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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6 # (at your option) any later version.
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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7
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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8 # PARPG is distributed in the hope that it will be useful,
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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9 # but WITHOUT ANY WARRANTY; without even the implied warranty of
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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11 # GNU General Public License for more details.
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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12
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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13 # You should have received a copy of the GNU General Public License
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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14 # along with PARPG. If not, see <http://www.gnu.org/licenses/>.
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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15
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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16 from base import *
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17
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18 class PlayerBehaviour (BaseBehaviour):
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19 def __init__(self, parent=None, layer=None):
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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20 super(PlayerBehaviour, self).__init__(layer)
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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21 self.parent = parent
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22 self.idle_counter = 1
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23 self.speed = 0
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24 self.nextAction = None
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25 self.agent = None
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26
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27 def onInstanceActionFinished(self, instance, action):
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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28 """@type instance: ???
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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29 @param instance: ???
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30 @type action: ???
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31 @param action: ???
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32 @return: None"""
4311a0a5378c Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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33 # First we reset the next behavior
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34 act = self.nextAction
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35 self.nextAction = None
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36 self.idle()
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37
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38 if act:
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39 act.execute()
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40
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41 if(action.getId() != 'stand'):
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42 self.idle_counter = 1
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43 else:
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44 self.idle_counter += 1