view doc/design.rst @ 299:674789d9ff37

Added a doc
author Windel Bouwman
date Sun, 01 Dec 2013 18:37:23 +0100
parents ea93e0a7a31e
children
line wrap: on
line source

Design
======

OS
--

Processes / threads
~~~~~~~~~~~~~~~~~~~

Processes are completely seperated and fully pre-emptive.
This means a process can be unscheduled at any moment.

Threads are co-operative. This means they yield control
voluntary. This means that mutexes and locks are not required.
This is done with the built-in language feature called tasks.

If some heavy duty task must be performed, either way spawn
a new process, or yield frequently from this hard labour.

tasks
~~~~~

Consider the following:

.. code::

    function int insanemath(int a)
    {
        while (a > 0)
        {
           a = a -1;
           resume agent1;
        }
        return a - 1;
    }

    task agent1()
    {
      start agent2;
    }

    task agent2()
    {
       insanemath(55);
       insanemath(44);
    }

    task main()
    {
      start agent1;
      join agent1;
    }


Say to tasks are running in concurrent / parallel.



Stack layout for tasks.
||
||
\/
+---------+
| return address
| locals
|
+------
| return address
| locals
|
+---

Assembly code for the functions above:

.. code::

    .code
    insanemath:
    L1:
    load r0, sp - 4
    cmp r0, 0
    jl L2
    dec r0
    store r0, sp - 4
    jmp L1
    L2:
    ret

    agent1:
    hlt?

    agent2:
    hlt?

    main:
    jmp agent1

    .data
    agent1_task:
    dd 0
    agent2_task:
    dd 0