Mercurial > lcfOS
diff python/ppci/codegen/registerallocator.py @ 301:6753763d3bec
merge codegen into ppci package
author | Windel Bouwman |
---|---|
date | Thu, 05 Dec 2013 17:02:38 +0100 |
parents | python/codegen/registerallocator.py@158068af716c |
children | 0615b5308710 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/python/ppci/codegen/registerallocator.py Thu Dec 05 17:02:38 2013 +0100 @@ -0,0 +1,201 @@ +from .flowgraph import FlowGraph +from .interferencegraph import InterferenceGraph + +# Nifty first function: +first = lambda x: next(iter(x)) + + +class RegisterAllocator: + """ + Target independent register allocator. + + Algorithm is iterated register coalescing by Appel and George. + + Chaitin's algorithm: remove all nodes with less than K neighbours. + These nodes can be colored when added back. + + The process consists of the following steps: + - build interference graph from the instruction list + - remove low degree non move related nodes. + - (optional) coalesc registers to remove redundant moves + - (optional) spill registers + - select registers + """ + + def InitData(self, f): + self.f = f + # Register information: + self.regs = set(f.regs) + self.K = len(self.regs) + + # Move related sets: + self.coalescedMoves = set() + self.constrainedMoves = set() + self.frozenMoves = set() + self.activeMoves = set() + self.worklistMoves = set() + + def printLive(self): + print('Liveness:') + for i in self.f.instructions: + cfgn = self.f.cfg._map[i] + print(i, cfgn.live_in) + + def Build(self): + """ 1. Construct interference graph from instruction list """ + self.f.cfg = FlowGraph(self.f.instructions) + self.f.ig = InterferenceGraph(self.f.cfg) + + self.Node = self.f.ig.getNode + + # Divide nodes into pre-colored and initial: + pre_tmp = list(self.f.tempMap.keys()) + self.precolored = set(self.Node(tmp) for tmp in pre_tmp) + self.workSet = set(self.f.ig.nodes - self.precolored) + + for n in self.precolored: + n.addDegree = 100 + len(self.f.ig.nodes) + self.K + + # Initialize color map: + self.color = {} + for tmp, c in self.f.tempMap.items(): + self.color[self.Node(tmp)] = c + + self.moves = [i for i in self.f.instructions if i.ismove] + for mv in self.moves: + self.Node(mv.src[0]).moves.add(mv) + self.Node(mv.dst[0]).moves.add(mv) + + def NodeMoves(self, n): + return n.moves & (self.activeMoves | self.worklistMoves) + + def MoveRelated(self, n): + return bool(self.NodeMoves(n)) + + @property + def SpillWorkSet(self): + c = lambda n: n.Degree >= self.K + return set(filter(c, self.workSet)) + + @property + def FreezeWorkSet(self): + c = lambda n: n.Degree < self.K and self.MoveRelated(n) + return set(filter(c, self.workSet)) + + @property + def SimplifyWorkSet(self): + c = lambda n: n.Degree < self.K and not self.MoveRelated(n) + return set(filter(c, self.workSet)) + + def makeWorkList(self): + """ Divide initial nodes into worklists """ + self.selectStack = [] + + # Fill initial move set: + for m in self.moves: + self.worklistMoves.add(m) + + def Simplify(self): + """ 2. Remove nodes from the graph """ + n = first(self.SimplifyWorkSet) + self.workSet.remove(n) + self.selectStack.append(n) + # Pop out of graph: + self.f.ig.delNode(n) + + def EnableMoves(self, nodes): + for n in nodes: + for m in self.NodeMoves(n): + if m in self.activeMoves: + self.activeMoves.remove(m) + self.worklistMoves.add(m) + + def Coalesc(self): + """ Coalesc conservative. """ + m = first(self.worklistMoves) + x = self.Node(m.dst[0]) + y = self.Node(m.src[0]) + u, v = (y, x) if y in self.precolored else (x, y) + self.worklistMoves.remove(m) + if u is v: + self.coalescedMoves.add(m) + elif v in self.precolored or self.f.ig.hasEdge(u, v): + self.constrainedMoves.add(m) + elif u not in self.precolored and self.Conservative(u, v): + self.coalescedMoves.add(m) + self.workSet.remove(v) + self.f.ig.Combine(u, v) + else: + self.activeMoves.add(m) + + def Conservative(self, u, v): + """ Briggs conservative criteria for coalesc """ + nodes = u.Adjecent | v.Adjecent + c = lambda n: n.Degree >= self.K + k = len(list(filter(c, nodes))) + return k < self.K + + def Freeze(self): + """ Give up coalescing on some node """ + u = first(self.FreezeWorkSet) + self.freezeMoves(u) + + def freezeMoves(self, u): + """ Freeze moves for node u """ + for m in self.NodeMoves(u): + if m in self.activeMoves: + self.activeMoves.remove(m) + else: + sekf.worklistMoves.remove(m) + self.frozenMoves.add(m) + # Check other part of the move for still being move related: + v = m.src[0] if u is m.dst[0] else m.dst[0] + + def SelectSpill(self): + # TODO + pass + + def AssignColors(self): + """ Add nodes back to the graph to color it. """ + # Add nodes back to the graph: + while self.selectStack: + n = self.selectStack.pop(-1) + self.f.ig.addNode(n) + takenregs = set(self.color[m] for m in n.Adjecent) + okColors = self.regs - takenregs + if okColors: + self.color[n] = first(okColors) + n.color = self.color[n] + else: + raise NotImplementedError('Spill required here!') + + def ApplyColors(self): + # Remove coalesced moves: + for mv in self.coalescedMoves: + self.f.instructions.remove(mv) + + # Use allocated registers: + lookup = lambda t: self.color[self.Node(t)] + for i in self.f.instructions: + i.src = tuple(map(lookup, i.src)) + i.dst = tuple(map(lookup, i.dst)) + + def allocFrame(self, f): + """ Do iterated register allocation for a single stack frame. """ + self.InitData(f) + self.Build() + self.makeWorkList() + while True: + if self.SimplifyWorkSet: + self.Simplify() + elif self.worklistMoves: + self.Coalesc() + elif self.FreezeWorkSet: + self.Freeze() + elif self.SpillWorkSet: + raise NotImplementedError('Spill not implemented') + else: + break # Done! + self.AssignColors() + self.ApplyColors() +