Mercurial > ift6266
view data_generation/transformations/contrast.py @ 290:518589bfee55
Add commas, since that way it's not a syntax error anymore.
author | Arnaud Bergeron <abergeron@gmail.com> |
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date | Fri, 26 Mar 2010 17:35:23 -0400 |
parents | 1f5937e9e530 |
children |
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#!/usr/bin/python # coding: utf-8 ''' Simple implementation of random contrast. This always switch half the time the polarity. then it decides of a random contrast dependant of the complexity, the mean of the maximum and minimum pixel value stays 0 (to avoid import bias change between exemples). Author: Xavier Glorot ''' import numpy as N import copy class Contrast(): def __init__(self,complexity = 1): #---------- private attributes self.__nx__ = 32 #xdim of the images self.__ny__ = 32 #ydim of the images self.__Pinvert__ = 0.5 #probability to switch polarity self.__mincontrast__ = 0.15 self.__resolution__ = 256 self.__rangecontrastres__ = self.__resolution__ - N.int(self.__mincontrast__*self.__resolution__) #------------------------------------------------ #---------- generation parameters self.regenerate_parameters(complexity) #------------------------------------------------ def _get_current_parameters(self): return [self.invert,self.contrast] def get_settings_names(self): return ['invert','contrast'] def regenerate_parameters(self, complexity): self.invert = (N.random.uniform() < self.__Pinvert__) self.contrast = self.__resolution__ - N.random.randint(1 + self.__rangecontrastres__ * complexity) return self._get_current_parameters() def transform_1_image(self,image): #the real transformation method maxi = image.max() mini = image.min() if self.invert: newimage = 1 - (self.__resolution__- self.contrast) / (2 * float(self.__resolution__)) -\ (image - mini) / float(maxi - mini) * self.contrast / float(self.__resolution__) else: newimage = (self.__resolution__- self.contrast) / (2 * float(self.__resolution__)) +\ (image - mini) / float(maxi - mini) * self.contrast / float(self.__resolution__) if image.dtype == 'uint8': return N.asarray(newimage*255,dtype='uint8') else: return N.asarray(newimage,dtype=image.dtype) def transform_image(self,image): #handling different format if image.shape == (self.__nx__,self.__ny__): return self.transform_1_image(image) if image.ndim == 3: newimage = copy.copy(image) for i in range(image.shape[0]): newimage[i,:,:] = self.transform_1_image(image[i,:,:]) return newimage if image.ndim == 2 and image.shape != (self.__nx__,self.__ny__): newimage = N.reshape(image,(image.shape[0],self.__nx__,self.__ny__)) for i in range(image.shape[0]): newimage[i,:,:] = self.transform_1_image(newimage[i,:,:]) return N.reshape(newimage,image.shape) if image.ndim == 1: newimage = N.reshape(image,(self.__nx__,self.__ny__)) newimage = self.transform_1_image(newimage) return N.reshape(newimage,image.shape) assert False #should never go there #test on NIST (you need pylearn and access to NIST to do that) if __name__ == '__main__': from pylearn.io import filetensor as ft import copy import pygame import time datapath = '/data/lisa/data/nist/by_class/' f = open(datapath+'digits/digits_train_data.ft') d = ft.read(f) pygame.surfarray.use_arraytype('numpy') pygame.display.init() screen = pygame.display.set_mode((8*2*32,8*32),0,8) anglcolorpalette=[(x,x,x) for x in xrange(0,256)] screen.set_palette(anglcolorpalette) MyContrast = Contrast() debut=time.time() MyContrast.transform_image(d) fin=time.time() print '------------------------------------------------' print d.shape[0],' images transformed in :', fin-debut, ' seconds' print '------------------------------------------------' print (fin-debut)/d.shape[0]*1000000,' microseconds per image' print '------------------------------------------------' print MyContrast.get_settings_names() print MyContrast._get_current_parameters() print MyContrast.regenerate_parameters(0) print MyContrast.regenerate_parameters(0.5) print MyContrast.regenerate_parameters(1) for i in range(10000): a=d[i,:] b=N.asarray(N.reshape(a,(32,32))).T new=pygame.surfarray.make_surface(b) new=pygame.transform.scale2x(new) new=pygame.transform.scale2x(new) new=pygame.transform.scale2x(new) new.set_palette(anglcolorpalette) screen.blit(new,(0,0)) print MyContrast.get_settings_names(), MyContrast.regenerate_parameters(1) c=MyContrast.transform_image(a) b=N.asarray(N.reshape(c,(32,32))).T new=pygame.surfarray.make_surface(b) new=pygame.transform.scale2x(new) new=pygame.transform.scale2x(new) new=pygame.transform.scale2x(new) new.set_palette(anglcolorpalette) screen.blit(new,(8*32,0)) pygame.display.update() raw_input('Press Enter') pygame.display.quit()