Mercurial > fife-parpg
log
age | author | description |
---|---|---|
Sat, 03 Apr 2010 19:19:33 +0000 | prock | Added different enemy types which behave differently. |
Thu, 01 Apr 2010 21:14:23 +0000 | prock | Movement shouldn't be dependent on framerate anymore. |
Thu, 01 Apr 2010 19:26:56 +0000 | prock | Added score keeping ability. |
Thu, 01 Apr 2010 18:44:01 +0000 | prock | Added object bounding boxes. |
Thu, 01 Apr 2010 17:03:34 +0000 | prock | Did a little re-factoring. |
Wed, 31 Mar 2010 21:13:07 +0000 | prock | Added the ability to set the scale of the object layer. Tweaked the player controls a little bit. A little more work needs to be done to keep the player within the bounds of the camera. |
Wed, 31 Mar 2010 15:40:00 +0000 | prock | Adding the shooter demo. This is still a work in progress. |
Wed, 24 Mar 2010 16:11:30 +0000 | helios2000 | * Fixed GenericRenderer, now it only render to a specific layer. If the node is only a point then it used the last active layer. fixes #[ticket:458] |