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Tue, 18 May 2010 19:37:31 +0000
prock
Updated the ApplicationBase settings to use the new and improved fife_setting extension. I was able to remove all the setting related functions from the demos and editor so that the ApplicationBase now takes care of all the FIFE related settings.
Tue, 18 May 2010 16:01:35 +0000
prock
One quick update to the map file. The last cannonspread5 powerup wasn't correctly identified.
Tue, 18 May 2010 15:11:30 +0000
prock
New map file created entirely with the editor. It's basically the old map with some minor edits. Cleaned up a bunch of starfield instances that didn't need to be there at the end of the level.
Tue, 18 May 2010 14:48:33 +0000
prock
Added some imports to the world initialization code. I had to do this because you were not able to use the editor with the shooter demo map files without manually adding the imports to the map file. You do not have to do this now (note the TODO in the comments). I have also hard coded the camera zoom level to ensure the map editors zoom level at the time of saving the map is not used.
Fri, 14 May 2010 21:40:56 +0000
prock
Positional sounds now work. There are some odd things happening when the sound does not have positional data and I assign the listeners position to the emitters position. There is a little more work required here.
Fri, 14 May 2010 20:28:05 +0000
prock
Added listener position to the soundmanager.
Fri, 14 May 2010 17:37:42 +0000
prock
Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
Fri, 14 May 2010 16:23:52 +0000
nihathrael
Added positioning to the soundmanager classes
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