log
graph
tags
bookmarks
branches
changeset
browse
help
Mercurial
>
fife-parpg
log
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
less
more
| rev 547:
(0)
-300
-100
-30
-10
-7
+7
+10
+30
+100
tip
age
author
description
Fri, 04 Jun 2010 21:01:34 +0000
prock
Item serialization will now assume some default values if they are not found in the save files.
Thu, 03 Jun 2010 21:35:06 +0000
prock
Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
Thu, 03 Jun 2010 02:40:05 +0000
prock
The save xml files are now deleted correctly on the Mac platform.
Thu, 03 Jun 2010 02:36:09 +0000
vtchill
credits screen now comes up properly when you click on the credits button.
Wed, 02 Jun 2010 21:43:03 +0000
prock
Items can now be serialized/deserialized to/from disk. I haven't finished actors yet. This allows for persistent states when you enter/leave maps.
Tue, 01 Jun 2010 21:38:14 +0000
prock
Refactored the Quest class a bit. Made it a base class for other possible quest types. Added the RETURN_ITEM quest type.
Tue, 01 Jun 2010 19:19:08 +0000
prock
Adding the temple_entrance object.
less
more
| rev 547:
(0)
-300
-100
-30
-10
-7
+7
+10
+30
+100
tip