log
graph
tags
bookmarks
branches
changeset
browse
help
Mercurial
>
fife-parpg
log
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
less
more
| rev 485:
(0)
-300
-100
-30
-10
-3
+3
+10
+30
+100
tip
age
author
description
Fri, 30 Apr 2010 15:37:33 +0000
prock
SoundClip can now fire a callback after a sound has completed being played (i.e. the duration of the sound has passed by). I have added an example of this with the scene music. [t:346]
Fri, 30 Apr 2010 15:33:27 +0000
prock
Added SoundEmitter::getDecodedLength and SoundEmitter::getDuration. The getDuration function will allow a timer to be registered to fire after the sound has been played. This is not a callback as requested but it does provide the functionality if required. I will be committing an example of it in the shooter demo shortly. [t:346]
Thu, 29 Apr 2010 16:09:56 +0000
prock
Modified the SoundManager to not create unique FIFE sound emitters for each object. There is now only one FIFE emitter per unique sound.
less
more
| rev 485:
(0)
-300
-100
-30
-10
-3
+3
+10
+30
+100
tip