Fri, 28 May 2010 04:15:56 +0000 |
prock |
Added the goldstack image as I forgot to add it before.
|
Thu, 27 May 2010 21:34:36 +0000 |
prock |
Added the GoldStack item class. The scene now loads the goldstack and assigns it's value based on the maps objects file.
|
Thu, 27 May 2010 21:11:37 +0000 |
prock |
Multiple quests now work.
|
Thu, 27 May 2010 18:29:20 +0000 |
prock |
Enabling the FloatingTextRenderer for the RPG demo. The NPC now complains at you if he doesn't have a quest to give you.
|
Thu, 27 May 2010 18:26:11 +0000 |
prock |
FloatingTextRenderer no longer modifies the default font color when rendering.
|
Thu, 27 May 2010 17:31:28 +0000 |
prock |
Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
|
Thu, 27 May 2010 16:29:07 +0000 |
prock |
Added a quest dialog.
|
Thu, 27 May 2010 04:36:09 +0000 |
prock |
Added a rudimentary Action class.
|
Wed, 26 May 2010 21:29:46 +0000 |
prock |
Added the PlayerActionListener.
|
Wed, 26 May 2010 15:28:25 +0000 |
prock |
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
|
Tue, 25 May 2010 21:41:59 +0000 |
prock |
Added some placeholder graphics for the warrior. The player can now walk around the map.
|
Tue, 25 May 2010 15:02:16 +0000 |
prock |
Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
|