Sun, 08 Aug 2010 15:56:19 +0000 |
chewie |
- added debug flag to loaders to enable/disable annoying print spam on maploading
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Sun, 08 Aug 2010 11:49:09 +0000 |
helios2000 |
* Fixed the location segfault of the genericrenderer. fixes[ticket:446]
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Sat, 07 Aug 2010 16:36:35 +0000 |
helios2000 |
* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
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Tue, 03 Aug 2010 13:57:12 +0000 |
helios2000 |
* Improved the floatingtextrenderer. You can now set a background speech quad.
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Mon, 02 Aug 2010 10:26:21 +0000 |
chewie |
- small fix due to latest changes on Floatingtextrenderer (renderer has to be enabled)
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Sat, 31 Jul 2010 17:51:25 +0000 |
helios2000 |
* I forgot the new swig files :/
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Sat, 31 Jul 2010 17:46:19 +0000 |
helios2000 |
* Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
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Fri, 30 Jul 2010 23:48:26 +0000 |
vtchill |
reverted last changes.
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Fri, 30 Jul 2010 23:47:59 +0000 |
vtchill |
commit to test new repository space.
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Mon, 05 Jul 2010 19:36:41 +0000 |
prock |
Added some debug capability when building with mingw on windows. This should work for you if you have debug versions of python available.
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Fri, 02 Jul 2010 14:41:27 +0000 |
prock |
- Updated the soundmanager extension to reflect changes made in last commit.
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Fri, 02 Jul 2010 06:02:21 +0000 |
helios2000 |
* Changed getID() to getId(). fixes[ticket:461]
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Fri, 02 Jul 2010 05:49:34 +0000 |
helios2000 |
* Moved the layer visibility and transparency, from instancerenderer.cpp to layercache.cpp and improved it.
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Wed, 30 Jun 2010 04:57:35 +0000 |
helios2000 |
* This is a better solution as in commit 3374. Now only visible instances be added to the RenderList. fixes[ticket:471]
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Tue, 29 Jun 2010 02:26:28 +0000 |
vtchill |
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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