Tue, 21 Sep 2010 18:13:21 +0000 |
prock |
Added the step_length property to the slider widget. close[t:482]
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Mon, 20 Sep 2010 20:21:45 +0000 |
prock |
The last commit did not solve the random segfault issue in linux. I have added a deadtimer list to pychan's EventListenerBase which takes care of the issue (for now).
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Fri, 17 Sep 2010 19:55:15 +0000 |
prock |
This is a more permanent fix for the timer issues. Pychan was using the timers incorrectly. This has now been fixed. It has eliminated the need to have global lists of timers in fife_timer. This has not been tested extensivly.
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Thu, 16 Sep 2010 16:46:17 +0000 |
prock |
This is a temporary fix for the timer issue which causes random segfaults. Timers are no longer deleted prematurely.
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Mon, 13 Sep 2010 19:00:12 +0000 |
prock |
Fixed a few compiler warning messages. Also removed a bunch of extra whitespace.
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Mon, 13 Sep 2010 17:22:24 +0000 |
prock |
Fixed incorrect usage of the SWIG %apply directive. This is meant to be used to retrieve output values from arguments only. See http://www.swig.org/Doc1.3/Arguments.html
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Wed, 08 Sep 2010 13:47:16 +0000 |
helios2000 |
* Fixed a bug in glimage.cpp. Now scale_x and scale_y is used.
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Mon, 06 Sep 2010 16:43:24 +0000 |
vtchill |
fixed small memory leak in map destructor; cameras were not being deleted when the map was deleted.
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Sun, 05 Sep 2010 00:41:26 +0000 |
vtchill |
fixed the write_instances function so that it saves the stack position variable of the instance visual when saving the map.
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Fri, 27 Aug 2010 16:59:54 +0000 |
chewie |
- added new pychan demo: gui animations
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Fri, 27 Aug 2010 12:59:50 +0000 |
chewie |
- re-arranged the ObjectEdit gui to avoid misunderstandings;
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Thu, 26 Aug 2010 20:26:23 +0000 |
chewie |
- added some documentation to filebrowser module
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Tue, 24 Aug 2010 21:07:02 +0000 |
chewie |
- typo? what typo? :P
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Mon, 23 Aug 2010 17:44:45 +0000 |
chewie |
- corrected example in docstring
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Sat, 21 Aug 2010 15:44:03 +0000 |
chewie |
- tested & applied patch by Helios
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Thu, 19 Aug 2010 14:15:02 +0000 |
chewie |
- added licence informations for gimp icon
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Thu, 19 Aug 2010 13:57:25 +0000 |
chewie |
- tested & applied Beliar's patch for the scrollarea widget
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Sat, 14 Aug 2010 12:40:05 +0000 |
helios2000 |
* Added getVolume() to the SoundManager.
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Fri, 13 Aug 2010 20:28:52 +0000 |
helios2000 |
* Improved addTransparentArea(). Now you can set a list with namespaces.
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Fri, 13 Aug 2010 16:42:09 +0000 |
chewie |
- added label to colortester
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Fri, 13 Aug 2010 16:33:36 +0000 |
helios2000 |
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
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Fri, 13 Aug 2010 13:54:02 +0000 |
helios2000 |
* Added checks to setRotation() and setLocation() to prevent performance decrease.
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Wed, 11 Aug 2010 16:52:57 +0000 |
prock |
Added getNextLocation() to the python interface file for the abstract pather.
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Sun, 08 Aug 2010 22:54:11 +0000 |
chewie |
- added small addition to pychan documentation - not sure if we should file a bug ticket here:
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Sun, 08 Aug 2010 15:56:19 +0000 |
chewie |
- added debug flag to loaders to enable/disable annoying print spam on maploading
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Sun, 08 Aug 2010 11:49:09 +0000 |
helios2000 |
* Fixed the location segfault of the genericrenderer. fixes[ticket:446]
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Sat, 07 Aug 2010 16:36:35 +0000 |
helios2000 |
* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
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Tue, 03 Aug 2010 13:57:12 +0000 |
helios2000 |
* Improved the floatingtextrenderer. You can now set a background speech quad.
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Mon, 02 Aug 2010 10:26:21 +0000 |
chewie |
- small fix due to latest changes on Floatingtextrenderer (renderer has to be enabled)
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Sat, 31 Jul 2010 17:51:25 +0000 |
helios2000 |
* I forgot the new swig files :/
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Sat, 31 Jul 2010 17:46:19 +0000 |
helios2000 |
* Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
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Fri, 30 Jul 2010 23:48:26 +0000 |
vtchill |
reverted last changes.
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Fri, 30 Jul 2010 23:47:59 +0000 |
vtchill |
commit to test new repository space.
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Mon, 05 Jul 2010 19:36:41 +0000 |
prock |
Added some debug capability when building with mingw on windows. This should work for you if you have debug versions of python available.
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Fri, 02 Jul 2010 14:41:27 +0000 |
prock |
- Updated the soundmanager extension to reflect changes made in last commit.
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Fri, 02 Jul 2010 06:02:21 +0000 |
helios2000 |
* Changed getID() to getId(). fixes[ticket:461]
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Fri, 02 Jul 2010 05:49:34 +0000 |
helios2000 |
* Moved the layer visibility and transparency, from instancerenderer.cpp to layercache.cpp and improved it.
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Wed, 30 Jun 2010 04:57:35 +0000 |
helios2000 |
* This is a better solution as in commit 3374. Now only visible instances be added to the RenderList. fixes[ticket:471]
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Tue, 29 Jun 2010 02:26:28 +0000 |
vtchill |
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
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Mon, 28 Jun 2010 21:28:44 +0000 |
prock |
Finally found the bug when you create a new map and are unable to place instances on the map until you save and re-load the map.
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Mon, 28 Jun 2010 19:28:53 +0000 |
prock |
Some small code cleanups in the extensions.
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Mon, 28 Jun 2010 18:43:03 +0000 |
prock |
Forgot to add the simplexml.py file in my last commit.
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Mon, 28 Jun 2010 18:41:23 +0000 |
prock |
Created SimpleXMLSerializer which makes loading and saving variables to an XML file simple. In the process I removed the the XML code from the Settings class. It now uses SimpleXMLSerializer to load and save settings.
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Mon, 28 Jun 2010 15:43:42 +0000 |
prock |
Updated the basicapplication extension to initialize pychan and modal execution. Also fixed the demos and editor to reflect this change.
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Mon, 28 Jun 2010 07:16:05 +0000 |
nihathrael |
updated editor's settings-dist.xml
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Sat, 26 Jun 2010 00:42:14 +0000 |
vtchill |
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
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Thu, 24 Jun 2010 21:27:11 +0000 |
prock |
- Added the AttackAction along with a test enemy on level 1.
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Thu, 24 Jun 2010 19:58:59 +0000 |
prock |
Fixed the built in pychan dialogs as they didin't work at all. Updated the editor to support modal execution and now use the pychan dialog message boxes for displaying some error messages.
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Thu, 24 Jun 2010 18:40:30 +0000 |
prock |
Fixed a bug when creating a new map. It was introduced by a recent commit that removed the requirement to pass a model coordinate to the camera's constructor.
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Wed, 23 Jun 2010 19:20:24 +0000 |
prock |
Lots of changes.
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Tue, 22 Jun 2010 15:41:36 +0000 |
prock |
This fixes a problem where objects that leave the scene were not being removed from thee scene. Projectiles and enemies now get removed when they leave the scene. There should no longer be a segfault when you destroy the final boss.
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Fri, 18 Jun 2010 19:49:13 +0000 |
nihathrael |
Fixed a small bug introduced in the last commit
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Fri, 18 Jun 2010 19:45:52 +0000 |
nihathrael |
fife_settings: Make sure onApply is only called if the entry changed
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Fri, 18 Jun 2010 08:51:05 +0000 |
nihathrael |
Added a check when a new entry is added to the settings.
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Thu, 17 Jun 2010 20:10:48 +0000 |
nihathrael |
Load the changes_gui_xml correcty, even if it is set to a file
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Thu, 17 Jun 2010 15:28:46 +0000 |
nihathrael |
Improved fife_settings:
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Thu, 17 Jun 2010 12:38:12 +0000 |
helios2000 |
* setVisible() should work again. The fix is a bit hacky but works for the moment. fixes [ticket:471]
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Wed, 16 Jun 2010 16:07:20 +0000 |
prock |
When you click on an object behind the player the click is no longer ignored.
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Tue, 15 Jun 2010 21:13:01 +0000 |
prock |
QuestManager now loads all quests.
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Tue, 15 Jun 2010 17:53:20 +0000 |
prock |
Added QuestManager. The player can now move from map to map and the state of the quests remains persistent. Both quests the NPC gives you are now completable. Still have to clean up the quest loading code.
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Fri, 11 Jun 2010 21:29:58 +0000 |
helios2000 |
*Removed the ExactModellCoordinate object from the camera constructor.
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Fri, 11 Jun 2010 21:10:40 +0000 |
helios2000 |
* Corrected the h,w calculation for zooming in layercache.cpp.
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Fri, 04 Jun 2010 21:01:34 +0000 |
prock |
Item serialization will now assume some default values if they are not found in the save files.
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Thu, 03 Jun 2010 21:35:06 +0000 |
prock |
Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
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