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Thu, 14 Oct 2010 15:06:26 +0000
prock
* Fixed the non standard integer definitions in DeviceCaps
Thu, 14 Oct 2010 13:02:47 +0000
mvbarracuda
* Fixed project files generation
Wed, 13 Oct 2010 21:50:43 +0000
prock
* hope this fixes the bug in the shooter demo that causes a crash after killing the boss.
Wed, 13 Oct 2010 20:24:48 +0000
prock
* Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
Tue, 12 Oct 2010 18:58:47 +0000
prock
* Added the ability to normalize a 2D and 3D point.
Mon, 11 Oct 2010 22:20:00 +0000
nihathrael
loaders extension can now handle multiple loaders for different filetypes. A difference between map and object files is now being made!
Sat, 09 Oct 2010 17:00:33 +0000
prock
* Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
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