Wed, 21 Apr 2010 18:20:13 +0000 |
prock |
Switched to a damage system. Collisions with objects now cause 1 damage to the player.
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Wed, 21 Apr 2010 16:49:59 +0000 |
prock |
Some minor code cleanups.
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Tue, 20 Apr 2010 20:36:58 +0000 |
prock |
Small update to ensure python doesn't try to delete objects that FIFE owns.
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Fri, 16 Apr 2010 21:44:18 +0000 |
prock |
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
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Thu, 15 Apr 2010 15:53:06 +0000 |
prock |
Adding the credits window (still needs to be written)
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Wed, 14 Apr 2010 19:15:27 +0000 |
prock |
Added the fireball projectile.
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Wed, 14 Apr 2010 17:42:24 +0000 |
prock |
Added a widget to be displayed after the player completes the game.
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Wed, 14 Apr 2010 16:35:07 +0000 |
prock |
Fix the bug where the high score dialog box causes a crash after the player completes the level.
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Wed, 14 Apr 2010 16:22:36 +0000 |
prock |
Added damage so some enemies take more than one hit to destroy.
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Tue, 13 Apr 2010 21:30:51 +0000 |
prock |
Added some enemies to the map.
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Tue, 13 Apr 2010 20:23:13 +0000 |
prock |
Added the high score dialog to ask for players name (with no validation yet)
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Tue, 13 Apr 2010 19:43:31 +0000 |
prock |
Added high score window.
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Mon, 12 Apr 2010 20:41:24 +0000 |
prock |
Added enemy explosions and other animations.
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Mon, 12 Apr 2010 19:01:41 +0000 |
prock |
Added player ship animations including flash and explode.
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Mon, 12 Apr 2010 12:21:27 +0000 |
prock |
Projectiles from enemy ships no longer destroy other enemies.
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Fri, 09 Apr 2010 21:42:28 +0000 |
prock |
Fixed bounding boxes.
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