Tue, 05 Aug 2008 14:44:15 +0000 |
mvbarracuda |
* Applying settings patch by greyghost
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Mon, 04 Aug 2008 15:45:07 +0000 |
mvbarracuda |
* Boy icon for rio de hola
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Thu, 31 Jul 2008 17:53:21 +0000 |
jasoka |
logger now ignores non-existing log modules (warns to prompt)
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Thu, 31 Jul 2008 17:43:40 +0000 |
jasoka |
workaround for editor save -> map disappears bug. Not sure why the original method failed
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Tue, 29 Jul 2008 05:20:42 +0000 |
jasoka |
fix for profiling crash
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Tue, 29 Jul 2008 00:30:17 +0000 |
mvbarracuda |
* Profiling support for Rio de hola by jasoka
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Mon, 28 Jul 2008 23:53:03 +0000 |
mvbarracuda |
* Key event fix for map editor by chewie
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Mon, 28 Jul 2008 05:12:13 +0000 |
kaelisebonrai |
updated LICENSE with the new life_belt files.
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Mon, 28 Jul 2008 02:18:40 +0000 |
kaelisebonrai |
Added new life_belts. (Blue Green Red) as well as sources.
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Sun, 27 Jul 2008 13:36:03 +0000 |
spq |
* add some std types to swig wrapper (fife.i.templ)
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Sat, 26 Jul 2008 17:35:02 +0000 |
spq |
fix key event, patch by yonibear
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Sat, 26 Jul 2008 17:33:44 +0000 |
spq |
fix removeActionListener not being exported but used in pychan
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Sat, 26 Jul 2008 12:29:55 +0000 |
mvbarracuda |
* OpenAL-soft patch for OSS support by Yonibear (OpenAnno)
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Sat, 26 Jul 2008 03:04:03 +0000 |
jwt |
Added an undo feature to the map editor. Just press u to undo insert placement/removals.
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Fri, 25 Jul 2008 17:14:13 +0000 |
chewie |
- prepared basicapplication to use WindowTitle / WindowIcon from clients settings.py
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Fri, 25 Jul 2008 00:59:08 +0000 |
jwt |
Omission of a camera viewport in xml map files now indicates that the camera should use the full window.
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Thu, 24 Jul 2008 13:20:39 +0000 |
spq |
use strings as grouping in generic renderer, easier for the clients...
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Thu, 24 Jul 2008 10:18:44 +0000 |
mvbarracuda |
* Removing old testmaps as they're not needed for the 2008.2 release
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Wed, 23 Jul 2008 09:36:45 +0000 |
spq |
combine events (currently only mouse motion events), that helps reducing lag in clients
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Wed, 23 Jul 2008 02:28:46 +0000 |
kaelisebonrai |
test of rotation steps + facing location renders, for barra.
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Tue, 22 Jul 2008 20:55:13 +0000 |
spq |
fixed rotating instances when moving them
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Tue, 22 Jul 2008 13:07:51 +0000 |
jasoka |
added hashing to pool to improve techdemo loading time
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Tue, 22 Jul 2008 10:04:16 +0000 |
spq |
- added possibility to change instance ids
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Mon, 21 Jul 2008 13:46:15 +0000 |
jasoka |
better structure for techdemo scripts + svn:ignore fixes
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Sun, 20 Jul 2008 20:08:11 +0000 |
mvbarracuda |
* Added OA developers who contributed patches from the Dusmania game developer conference to the list of AUTHORS
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Sun, 20 Jul 2008 19:42:37 +0000 |
spq |
Add input and app focus events (e.g. iconify) (patch by phiker)
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Sun, 20 Jul 2008 19:40:21 +0000 |
spq |
speedup instance renderer; now instances can change their layer, old optimisation made wrong asumption... (fix by yonibear)
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Sun, 20 Jul 2008 13:17:16 +0000 |
kaelisebonrai |
actually delete the old name of the rendersetup...
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Sat, 19 Jul 2008 16:42:18 +0000 |
kaelisebonrai |
renamed the rendersetup to reflect its status.
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Sat, 19 Jul 2008 13:38:01 +0000 |
mvbarracuda |
* Fix by Sleek & GreyGhost
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Sat, 19 Jul 2008 12:14:51 +0000 |
Sleek |
Corrected Layer::addInstance() to return appropriate bool. Added the function to layer.i for swig
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Sat, 19 Jul 2008 12:06:14 +0000 |
Sleek |
Layer::addInstance for moving instances around layers. Useful when we have multi-level buildings.
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Sat, 19 Jul 2008 11:38:52 +0000 |
mvbarracuda |
* Reverting back to 2543 as requested by sleek
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Sat, 19 Jul 2008 11:32:11 +0000 |
kaelisebonrai |
separated the source files for the matchbox, the flask, and the coins.
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Sat, 19 Jul 2008 10:43:42 +0000 |
Sleek |
Layer::addInstance for moving instances around layers. Useful when we have multi-level buildings
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Sat, 19 Jul 2008 10:27:47 +0000 |
Sleek |
Layer::addInstance for moving instances around layers. Useful when we have multi-level buildings
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Sat, 19 Jul 2008 04:56:28 +0000 |
vtchill |
Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
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Fri, 18 Jul 2008 21:07:03 +0000 |
wulax |
Added 'wulax' to the AUTHORS file.
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Fri, 18 Jul 2008 14:44:56 +0000 |
spq |
increased felt responsiveness by first processing events and then drawing the screen
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Fri, 18 Jul 2008 13:10:33 +0000 |
spq |
drop box overwrites the set*Color virtuals...
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Fri, 18 Jul 2008 12:16:48 +0000 |
spq |
add selection color to widget class
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Fri, 18 Jul 2008 10:51:34 +0000 |
kaelisebonrai |
updated LICENSE with data on the deckchairs...
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Fri, 18 Jul 2008 10:48:39 +0000 |
kaelisebonrai |
Added newly modelled blue deckchair. And source. That's the last of the deckchairs, yay.
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Fri, 18 Jul 2008 10:31:09 +0000 |
kaelisebonrai |
Added newly modelled green deckchair. And source.
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Fri, 18 Jul 2008 09:16:57 +0000 |
kaelisebonrai |
Added newly modelled Red Deckchair, and source for it.
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Fri, 18 Jul 2008 08:00:18 +0000 |
kaelisebonrai |
updated LICENSE to reflect that the skull_pole's source is now a .7z, to avoid confusion.
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Fri, 18 Jul 2008 06:17:40 +0000 |
kaelisebonrai |
Enlarged and rotated the feathers on the skull_pole, this should be good, I hope.
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Fri, 18 Jul 2008 04:08:38 +0000 |
kaelisebonrai |
Enlarged and updated the skull_pole. Added feathers, as well.
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Fri, 18 Jul 2008 01:39:16 +0000 |
kaelisebonrai |
Enlarged the beachballs (blue, green, red).
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Thu, 17 Jul 2008 22:59:26 +0000 |
mvbarracuda |
* Easy batch files for building debug versions of FIFE on win32
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Thu, 17 Jul 2008 21:36:37 +0000 |
mvbarracuda |
* Increased width of object selector tool for easier browsing
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Thu, 17 Jul 2008 07:53:09 +0000 |
kaelisebonrai |
updated LICENSE, for rio_de_hola, with my latest commits.
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Thu, 17 Jul 2008 07:45:08 +0000 |
kaelisebonrai |
new updated (red) beachball graphics, including source.
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Thu, 17 Jul 2008 06:53:35 +0000 |
kaelisebonrai |
new updated (green) beachball graphics, including source.
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Thu, 17 Jul 2008 06:12:33 +0000 |
kaelisebonrai |
new updated (blue) beachball graphics, including source.
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Thu, 17 Jul 2008 05:32:48 +0000 |
kaelisebonrai |
arrgh, issues with commits, fixed now, I hope, this is the source for the skull_pole model.
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