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2010-07-30
vtchill
commit to test new repository space.
2010-07-05
prock
Added some debug capability when building with mingw on windows. This should work for you if you have debug versions of python available.
2010-07-02
prock
- Updated the soundmanager extension to reflect changes made in last commit.
2010-07-02
helios2000
* Changed getID() to getId(). fixes[ticket:461]
2010-07-02
helios2000
* Moved the layer visibility and transparency, from instancerenderer.cpp to layercache.cpp and improved it.
2010-06-30
helios2000
* This is a better solution as in commit 3374. Now only visible instances be added to the RenderList. fixes[ticket:471]
2010-06-29
vtchill
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
2010-06-28
prock
Finally found the bug when you create a new map and are unable to place instances on the map until you save and re-load the map.
2010-06-28
prock
Some small code cleanups in the extensions.
2010-06-28
prock
Forgot to add the simplexml.py file in my last commit.
2010-06-28
prock
Created SimpleXMLSerializer which makes loading and saving variables to an XML file simple. In the process I removed the the XML code from the Settings class. It now uses SimpleXMLSerializer to load and save settings.
2010-06-28
prock
Updated the basicapplication extension to initialize pychan and modal execution. Also fixed the demos and editor to reflect this change.
2010-06-28
nihathrael
updated editor's settings-dist.xml
2010-06-26
vtchill
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
2010-06-24
prock
- Added the AttackAction along with a test enemy on level 1.
2010-06-24
prock
Fixed the built in pychan dialogs as they didin't work at all. Updated the editor to support modal execution and now use the pychan dialog message boxes for displaying some error messages.
2010-06-24
prock
Fixed a bug when creating a new map. It was introduced by a recent commit that removed the requirement to pass a model coordinate to the camera's constructor.
2010-06-23
prock
Lots of changes.
2010-06-22
prock
This fixes a problem where objects that leave the scene were not being removed from thee scene. Projectiles and enemies now get removed when they leave the scene. There should no longer be a segfault when you destroy the final boss.
2010-06-18
nihathrael
Fixed a small bug introduced in the last commit
2010-06-18
nihathrael
fife_settings: Make sure onApply is only called if the entry changed
2010-06-18
nihathrael
Added a check when a new entry is added to the settings.
2010-06-17
nihathrael
Load the changes_gui_xml correcty, even if it is set to a file
2010-06-17
nihathrael
Improved fife_settings:
2010-06-17
helios2000
* setVisible() should work again. The fix is a bit hacky but works for the moment. fixes [ticket:471]
2010-06-16
prock
When you click on an object behind the player the click is no longer ignored.
2010-06-15
prock
QuestManager now loads all quests.
2010-06-15
prock
Added QuestManager. The player can now move from map to map and the state of the quests remains persistent. Both quests the NPC gives you are now completable. Still have to clean up the quest loading code.
2010-06-11
helios2000
*Removed the ExactModellCoordinate object from the camera constructor.
2010-06-11
helios2000
* Corrected the h,w calculation for zooming in layercache.cpp.
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