Thu, 07 Oct 2010 18:37:02 +0000 |
prock |
* Added the ability to set/get the video driver used using the settings interface. Note that the default driver for the OS will be used unless explicitly specified.
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Thu, 07 Oct 2010 16:44:44 +0000 |
prock |
* Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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Thu, 07 Oct 2010 16:15:09 +0000 |
prock |
* Fixed a swig template that got missed in a previous commit
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Wed, 06 Oct 2010 21:37:46 +0000 |
prock |
* Added the ability to query some more details from the video device including the total video memory available.
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Wed, 06 Oct 2010 20:54:28 +0000 |
prock |
* Changed the way screen resolutions are detected
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Wed, 06 Oct 2010 19:19:08 +0000 |
prock |
* Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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Wed, 06 Oct 2010 15:49:53 +0000 |
prock |
* Added the clearBackBuffer() function to the renderbackends.
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Wed, 06 Oct 2010 14:09:24 +0000 |
prock |
* Renamed RenderBackend::isClearNeeded() to RenderBackend::setClearScreen(). It is no longer pure virtual. Also documented it's functionality.
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Tue, 05 Oct 2010 19:42:54 +0000 |
prock |
* A little data type cleanup in the FIFE::EngineSettings class
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Tue, 05 Oct 2010 15:44:16 +0000 |
prock |
* Added drawRectangle() and fillRectangle() functions to the renderers
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Mon, 04 Oct 2010 21:29:12 +0000 |
prock |
* Removed old and unused functions: set/getSourceWidget()
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Mon, 04 Oct 2010 20:52:06 +0000 |
prock |
* Removed some more unused files
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Mon, 04 Oct 2010 19:44:29 +0000 |
prock |
* Removed unused files containing the unused GUIEventListener class.
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Mon, 04 Oct 2010 18:15:03 +0000 |
prock |
* GLImage now uses the optimal next power of 2 size for both width and height.
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