Thu, 15 Apr 2010 15:53:06 +0000 |
prock |
Adding the credits window (still needs to be written)
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Wed, 14 Apr 2010 19:15:27 +0000 |
prock |
Added the fireball projectile.
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Wed, 14 Apr 2010 17:42:24 +0000 |
prock |
Added a widget to be displayed after the player completes the game.
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Wed, 14 Apr 2010 16:35:07 +0000 |
prock |
Fix the bug where the high score dialog box causes a crash after the player completes the level.
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Wed, 14 Apr 2010 16:22:36 +0000 |
prock |
Added damage so some enemies take more than one hit to destroy.
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Tue, 13 Apr 2010 21:30:51 +0000 |
prock |
Added some enemies to the map.
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Tue, 13 Apr 2010 20:23:13 +0000 |
prock |
Added the high score dialog to ask for players name (with no validation yet)
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Tue, 13 Apr 2010 19:43:31 +0000 |
prock |
Added high score window.
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Mon, 12 Apr 2010 20:41:24 +0000 |
prock |
Added enemy explosions and other animations.
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Mon, 12 Apr 2010 19:01:41 +0000 |
prock |
Added player ship animations including flash and explode.
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Mon, 12 Apr 2010 12:21:27 +0000 |
prock |
Projectiles from enemy ships no longer destroy other enemies.
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Fri, 09 Apr 2010 21:42:28 +0000 |
prock |
Fixed bounding boxes.
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Fri, 09 Apr 2010 17:35:52 +0000 |
prock |
Player death is now handled a bit nicer.
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Thu, 08 Apr 2010 21:26:46 +0000 |
prock |
Fixed a small bug where projectiles are not updated when it is game over.
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Thu, 08 Apr 2010 21:18:36 +0000 |
prock |
Player now has 3 lives and will receive a game over message once they are used up.
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Wed, 07 Apr 2010 21:26:26 +0000 |
prock |
Moved guis to their own file.
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Wed, 07 Apr 2010 19:37:42 +0000 |
prock |
Added the ability to pause the game.
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Tue, 06 Apr 2010 21:25:10 +0000 |
prock |
Time is now managed by the Scene object.
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Tue, 06 Apr 2010 19:12:41 +0000 |
prock |
Scene now gets updated when an object moves from one node to another.
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Sat, 03 Apr 2010 19:19:33 +0000 |
prock |
Added different enemy types which behave differently.
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Thu, 01 Apr 2010 21:14:23 +0000 |
prock |
Movement shouldn't be dependent on framerate anymore.
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Thu, 01 Apr 2010 19:26:56 +0000 |
prock |
Added score keeping ability.
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Thu, 01 Apr 2010 18:44:01 +0000 |
prock |
Added object bounding boxes.
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Thu, 01 Apr 2010 17:03:34 +0000 |
prock |
Did a little re-factoring.
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Wed, 31 Mar 2010 21:13:07 +0000 |
prock |
Added the ability to set the scale of the object layer. Tweaked the player controls a little bit. A little more work needs to be done to keep the player within the bounds of the camera.
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Wed, 31 Mar 2010 15:40:00 +0000 |
prock |
Adding the shooter demo. This is still a work in progress.
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Wed, 24 Mar 2010 16:11:30 +0000 |
helios2000 |
* Fixed GenericRenderer, now it only render to a specific layer. If the node is only a point then it used the last active layer. fixes #[ticket:458]
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Wed, 24 Mar 2010 13:29:16 +0000 |
helios2000 |
* Fixed the sld typo. fixes[ticket:463]
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Fri, 19 Mar 2010 19:12:58 +0000 |
prock |
Fixed some version strings.
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Fri, 19 Mar 2010 16:03:55 +0000 |
prock |
Updating the change log in preparation for the 0.3.1 release.
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