Fri, 11 Jul 2008 11:29:13 +0000 |
spq |
fix compile errors in node setters...
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Fri, 11 Jul 2008 11:25:11 +0000 |
spq |
add setter for nodes
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Fri, 11 Jul 2008 11:00:10 +0000 |
spq |
fix exceptions and cleanup code
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Fri, 11 Jul 2008 10:42:31 +0000 |
spq |
add generic renderer
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Fri, 11 Jul 2008 09:45:58 +0000 |
spq |
fix svn:eol-style for all *.templ files (missed in last commit)
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Fri, 11 Jul 2008 09:38:55 +0000 |
spq |
fix svn:eol-style for all *.h *.cpp *.py *.i *.hpp *.templ files
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Thu, 10 Jul 2008 10:40:38 +0000 |
jasoka |
event consumption fix for techdemo, pop-menu now works and gui clicks do not cause agent movement
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Mon, 07 Jul 2008 09:44:07 +0000 |
spq |
added possibility to load subimages:
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Mon, 07 Jul 2008 01:40:57 +0000 |
spq |
* new function which lists instances in a rect
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Mon, 07 Jul 2008 00:27:59 +0000 |
spq |
- add geometric renderer, can currently only draw liens.
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Mon, 07 Jul 2008 00:10:02 +0000 |
joe_hegarty |
* Fixed the xmlmap.py serializer so it correctly reads pathfinding settings from the map file.
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Sun, 06 Jul 2008 23:14:24 +0000 |
mvbarracuda |
* Fixing debugging target
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Sun, 06 Jul 2008 22:03:52 +0000 |
mvbarracuda |
* Modified map layers so the player character should be able to walk diagonally now as well
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Sun, 06 Jul 2008 21:38:38 +0000 |
mvbarracuda |
* Copying DLLs to the right folders again
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Sun, 06 Jul 2008 20:00:08 +0000 |
mvbarracuda |
* New work in progress beach bar by wulax :-)
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