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Fri, 08 Oct 2010 21:22:02 +0000
prock
* Added the ability to query the current running screen mode
Thu, 07 Oct 2010 19:39:58 +0000
prock
* Small fix for gcc on Linux. It didn't like passing a const char* to a function that requires a char*.
Thu, 07 Oct 2010 18:37:02 +0000
prock
* Added the ability to set/get the video driver used using the settings interface. Note that the default driver for the OS will be used unless explicitly specified.
Thu, 07 Oct 2010 16:44:44 +0000
prock
* Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
Thu, 07 Oct 2010 16:15:09 +0000
prock
* Fixed a swig template that got missed in a previous commit
Wed, 06 Oct 2010 21:37:46 +0000
prock
* Added the ability to query some more details from the video device including the total video memory available.
Wed, 06 Oct 2010 20:54:28 +0000
prock
* Changed the way screen resolutions are detected
Wed, 06 Oct 2010 19:19:08 +0000
prock
* Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
Wed, 06 Oct 2010 15:49:53 +0000
prock
* Added the clearBackBuffer() function to the renderbackends.
Wed, 06 Oct 2010 14:09:24 +0000
prock
* Renamed RenderBackend::isClearNeeded() to RenderBackend::setClearScreen(). It is no longer pure virtual. Also documented it's functionality.
Tue, 05 Oct 2010 19:42:54 +0000
prock
* A little data type cleanup in the FIFE::EngineSettings class
Tue, 05 Oct 2010 15:44:16 +0000
prock
* Added drawRectangle() and fillRectangle() functions to the renderers
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