log

age author description
Fri, 10 Jun 2011 23:36:14 -1000 M. George Hansen Fixed a bug in VFSDirectory that prevented absolute paths from being resolved.
Fri, 10 Jun 2011 23:35:30 -1000 M. George Hansen Added pre- and post-rendering hooks for executing custom rendering code.
Wed, 08 Jun 2011 04:34:50 +0000 vtchill This commit is to back port a fix from 0.3.3 dev branch to the trunk. The directory provider will now use the boost::filesystem::is_directory function to determine if the passed in source is a directory. This allows a python client (through VFS::addNewSource) to add a directory source that is either an absolute path or a relative path from where the application is launched. [t:544]
Wed, 08 Jun 2011 03:08:58 +0000 vtchill This commit is to back port a fix in 0.3.3 dev branch to the current trunk. Adding boost_system as a required dependency as boost_filesystem is dependent on it. On linux distros with newer versions of gcc FIFE is failing to configure properly without boost_system in the lib list. [t:540]
Wed, 08 Jun 2011 03:03:50 +0000 vtchill Fixed a bug that caused the generated SWIG interface file for fife to not compile when building with gcc 4.6.1 fixes[t:546]
Tue, 19 Apr 2011 16:13:37 +0000 prock Applying patch to get rid of md5 warning message when running scons.
Thu, 31 Mar 2011 02:56:16 +0000 vtchill Fixed the VFSDirectory so that it is compatible with the different versions of boost::filesystem. It chooses the correct functions based on the boost version being used.
Sun, 23 Jan 2011 17:19:00 +0000 cheesesucker Win32 build system:
Mon, 06 Dec 2010 21:47:14 +0000 mvbarracuda Patch by barra:
Mon, 06 Dec 2010 20:29:38 +0000 mvbarracuda Patch by barra:
Mon, 06 Dec 2010 19:30:17 +0000 mvbarracuda Patch by barra:
Mon, 06 Dec 2010 19:25:27 +0000 helios2000 * Merged the 0.3.3dev branche changes to the trunk.
Mon, 06 Dec 2010 18:37:18 +0000 mvbarracuda Patch by barra:
Mon, 06 Dec 2010 18:20:58 +0000 prock * Updated the CHANGES file to prepare for release 0.3.2r2
Mon, 22 Nov 2010 10:02:14 +0000 chewie - fixed fedora hack
Sun, 21 Nov 2010 15:58:14 +0000 helios2000 * Fixed the image/animation functions in GenericRenderer and LightRenderer. The functions now consider the camera zoom level.
Thu, 18 Nov 2010 17:28:15 +0000 prock * small update to the installer script
Mon, 15 Nov 2010 22:06:56 +0000 prock * Added the 0.3.2 version numbers to the fife installer script
Fri, 12 Nov 2010 03:10:46 +0000 prock * Modified a calculation in PointType2D to use the FIFE math function
Tue, 09 Nov 2010 21:39:45 +0000 helios2000 * Fixed the getMatchingInstances() functions. So instance selecting should work again.
Tue, 09 Nov 2010 19:55:46 +0000 helios2000 * Fixed the Map editor crashes. The problem was a not cleaned RenderList in testRenderedViewPort(). This fixes also the same problem for the getMatchingInstances() functions. fixes[ticket:500]
Tue, 09 Nov 2010 15:46:04 +0000 prock * FIFE now builds on Fedora
Tue, 09 Nov 2010 12:31:40 +0000 vtchill fixed a minor bug in the editor when trying to switch to INSERTING mode using the keyboard shortcut.
Mon, 08 Nov 2010 22:38:32 +0000 mvbarracuda Correcting screwed up file name; mea culpa
Mon, 08 Nov 2010 22:15:49 +0000 mvbarracuda Modified currently unused tourist_beach map for testing purposes:
Mon, 08 Nov 2010 22:07:47 +0000 prock * Some updates to CHANGES, INSTALL, and README
Mon, 08 Nov 2010 21:36:38 +0000 prock * Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend.
Mon, 08 Nov 2010 20:37:31 +0000 prock * This fixes the case were the engine would clear the screen twice
Mon, 08 Nov 2010 18:21:05 +0000 helios2000 * Removed the instance id unique check from the loader.
Mon, 08 Nov 2010 18:06:05 +0000 prock * More updates to CHANGES
Mon, 08 Nov 2010 16:52:13 +0000 mvbarracuda Win32 build script updates to use the new Win32 November 2010 Devkit:
Mon, 08 Nov 2010 15:46:48 +0000 helios2000 * Fixed the warnings that were introduced by the light branch merge.