Mercurial > fife-parpg
log
age | author | description |
---|---|---|
Mon, 08 Nov 2010 21:36:38 +0000 | prock | * Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend. |
Mon, 08 Nov 2010 20:37:31 +0000 | prock | * This fixes the case were the engine would clear the screen twice |
Mon, 08 Nov 2010 18:21:05 +0000 | helios2000 | * Removed the instance id unique check from the loader. |
Mon, 08 Nov 2010 18:06:05 +0000 | prock | * More updates to CHANGES |
Mon, 08 Nov 2010 16:52:13 +0000 | mvbarracuda | Win32 build script updates to use the new Win32 November 2010 Devkit: |
Mon, 08 Nov 2010 15:46:48 +0000 | helios2000 | * Fixed the warnings that were introduced by the light branch merge. |
Sun, 07 Nov 2010 21:45:23 +0000 | mvbarracuda | * Fixing map editor (was missing light renderer line in its settings file |
Sat, 06 Nov 2010 11:13:21 +0000 | mvbarracuda | Removing unneeded gltext.h include: |