Mercurial > fife-parpg
log
age | author | description |
---|---|---|
Thu, 22 Apr 2010 21:04:13 +0000 | prock | Fixed a small bug where projectiles wouldn't be removed from the scene after passing the far right edge of the screen. |
Thu, 22 Apr 2010 19:52:34 +0000 | prock | Projectiles are now part of the scene. |
Thu, 22 Apr 2010 01:18:44 +0000 | prock | Changed the way instances get deleted from the scene. Instances now get removed at the end of the frame as opposed to after their explosion action is complete. The old way was causing the odd segfault because the instance was being removed before FIFE was finished with it. |
Wed, 21 Apr 2010 18:20:13 +0000 | prock | Switched to a damage system. Collisions with objects now cause 1 damage to the player. |
Wed, 21 Apr 2010 16:49:59 +0000 | prock | Some minor code cleanups. |
Tue, 20 Apr 2010 20:36:58 +0000 | prock | Small update to ensure python doesn't try to delete objects that FIFE owns. |