Thu, 17 Jul 2008 05:25:16 +0000 |
kaelisebonrai |
updating skull_pole graphics to new rendered version.
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Thu, 17 Jul 2008 04:42:02 +0000 |
kaelisebonrai |
fixes error with camera naming in rio_de_hola/misc/current_rendersetup/blendersetupnew_v3.blend -- Oops =/
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Thu, 17 Jul 2008 04:22:13 +0000 |
kaelisebonrai |
Adding Current Rendersetup for rio_de_hola techdemo, under the terms of the GNU GPL version 3.0 or Later.
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Thu, 17 Jul 2008 04:13:04 +0000 |
kaelisebonrai |
Added kaelisebonrai to AUTHORS, test commit.
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Wed, 16 Jul 2008 12:37:41 +0000 |
spq |
allow clients to set a custom window title and icon
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Tue, 15 Jul 2008 20:12:30 +0000 |
chewie |
fixed hover images for editor toolbar
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Tue, 15 Jul 2008 15:34:47 +0000 |
spq |
fix initialization of opengl, SDL_GL_DOUBLEBUFFER was accidently used as flag for SDL_SetVideoMode, instead it has to be used with SDL_GL_SetAttribute, thanks to austin_, who reported that.
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Mon, 14 Jul 2008 16:39:27 +0000 |
spq |
reworked matrix vector multiplication, patch by yonibear
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Mon, 14 Jul 2008 14:41:12 +0000 |
spq |
add possibility to hide instances/instance visuals; initialize instance visuals properly
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Sun, 13 Jul 2008 23:15:32 +0000 |
mvbarracuda |
* Eol-style fixes
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Sun, 13 Jul 2008 18:29:07 +0000 |
mvbarracuda |
* Last minute adjustments: we should tell the users at least that it's the 2008.1 release :-)
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Sun, 13 Jul 2008 17:43:15 +0000 |
mvbarracuda |
* Last minute README corrections, ready for tagging
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Sun, 13 Jul 2008 17:36:20 +0000 |
mvbarracuda |
* Release README (list of changes by jasoka)
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Sun, 13 Jul 2008 16:11:24 +0000 |
mvbarracuda |
* Fixing code::blocks support for win32 (thanks to jasoka)
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Sun, 13 Jul 2008 14:15:24 +0000 |
mvbarracuda |
* Fixed code::blocks unittest support; thanks to alexv for reporting
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Sun, 13 Jul 2008 13:14:04 +0000 |
jasoka |
fix for editor, gui event consumption was not checked properly
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Sun, 13 Jul 2008 12:47:57 +0000 |
jasoka |
fixed sample_unit_test.cpp
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Sun, 13 Jul 2008 12:40:54 +0000 |
jasoka |
fixed talk functionality in techdemo
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Sun, 13 Jul 2008 11:20:39 +0000 |
mvbarracuda |
* Applying code::blocks for linux support patch by amo-ej1
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Sun, 13 Jul 2008 11:05:12 +0000 |
mvbarracuda |
* Final LGPL switch step by adjusting the file headers
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Sun, 13 Jul 2008 09:57:15 +0000 |
mvbarracuda |
* Renamed removed ++ suffix as the old unittests are gone
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Sun, 13 Jul 2008 07:52:58 +0000 |
jasoka |
renamed unittest++ based tests as they were with boost
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Sun, 13 Jul 2008 07:46:49 +0000 |
jasoka |
removed old boost based unit tests
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Sun, 13 Jul 2008 07:43:33 +0000 |
jasoka |
switched scons tests=1 to build unittest++ tests instead of boost ones. Tests kept in separate executables to make it work in the same way as with old tests (integrated part of test_fife unit testing script). Audio tests shortened.
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Sat, 12 Jul 2008 14:45:59 +0000 |
jasoka |
hooked unittest++ into scons ext building
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Sat, 12 Jul 2008 12:43:15 +0000 |
aldart |
Fixed typo.
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Sat, 12 Jul 2008 12:35:31 +0000 |
spq |
fix some pixels wrongly highlighted in outlines
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Sat, 12 Jul 2008 12:30:31 +0000 |
aldart |
Updated tests (loadResource instead of load). Added static fife-project to Unittest-Solution for VS9.
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Sat, 12 Jul 2008 12:00:57 +0000 |
jasoka |
added unittest++ files into ext. Not hooked into build scripts yet
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Sat, 12 Jul 2008 11:29:41 +0000 |
aldart |
Fixed and's and or's.
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Sat, 12 Jul 2008 02:50:09 +0000 |
jwt |
Added methods for removing Objects from the Model.
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Sat, 12 Jul 2008 00:20:26 +0000 |
spq |
fix getPixelRGBA - it should return r g b and not r b g...
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Fri, 11 Jul 2008 15:42:54 +0000 |
jasoka |
moved grid ownership to model in similar way as with pathers
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Fri, 11 Jul 2008 15:37:16 +0000 |
spq |
* remove geometric renderer, its not replaced by the more functional generic renderern
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Fri, 11 Jul 2008 14:35:31 +0000 |
spq |
add animation renderer
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Fri, 11 Jul 2008 13:08:44 +0000 |
spq |
fix clone constructor
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Fri, 11 Jul 2008 13:00:10 +0000 |
spq |
make members private and prefix with m_
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Fri, 11 Jul 2008 12:56:25 +0000 |
jasoka |
fix for instance facing location on actions + KDevelop project file upgrade
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Fri, 11 Jul 2008 11:57:48 +0000 |
spq |
add image and text renderer to generic renderer
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Fri, 11 Jul 2008 11:29:13 +0000 |
spq |
fix compile errors in node setters...
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Fri, 11 Jul 2008 11:25:11 +0000 |
spq |
add setter for nodes
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Fri, 11 Jul 2008 11:00:10 +0000 |
spq |
fix exceptions and cleanup code
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Fri, 11 Jul 2008 10:42:31 +0000 |
spq |
add generic renderer
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Fri, 11 Jul 2008 09:45:58 +0000 |
spq |
fix svn:eol-style for all *.templ files (missed in last commit)
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Fri, 11 Jul 2008 09:38:55 +0000 |
spq |
fix svn:eol-style for all *.h *.cpp *.py *.i *.hpp *.templ files
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Thu, 10 Jul 2008 10:40:38 +0000 |
jasoka |
event consumption fix for techdemo, pop-menu now works and gui clicks do not cause agent movement
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Mon, 07 Jul 2008 09:44:07 +0000 |
spq |
added possibility to load subimages:
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Mon, 07 Jul 2008 01:40:57 +0000 |
spq |
* new function which lists instances in a rect
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Mon, 07 Jul 2008 00:27:59 +0000 |
spq |
- add geometric renderer, can currently only draw liens.
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Mon, 07 Jul 2008 00:10:02 +0000 |
joe_hegarty |
* Fixed the xmlmap.py serializer so it correctly reads pathfinding settings from the map file.
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Sun, 06 Jul 2008 23:14:24 +0000 |
mvbarracuda |
* Fixing debugging target
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Sun, 06 Jul 2008 22:03:52 +0000 |
mvbarracuda |
* Modified map layers so the player character should be able to walk diagonally now as well
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Sun, 06 Jul 2008 21:38:38 +0000 |
mvbarracuda |
* Copying DLLs to the right folders again
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Sun, 06 Jul 2008 20:00:08 +0000 |
mvbarracuda |
* New work in progress beach bar by wulax :-)
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Sun, 06 Jul 2008 17:19:10 +0000 |
jwt |
Fixed instance outlining for rio_de_hola.
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Sun, 06 Jul 2008 17:13:06 +0000 |
jwt |
Camera was attached to instance on a different layer, resulting in strange scrolling. Fixed it, and added a check to prevent this happening again (attach-to-other-layer fails and logs a warning).
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Sun, 06 Jul 2008 10:12:17 +0000 |
nikn |
initial commit
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Sun, 06 Jul 2008 10:12:03 +0000 |
nikn |
initial commit
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Sun, 06 Jul 2008 10:11:44 +0000 |
nikn |
initial commit
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Sat, 05 Jul 2008 09:14:21 +0000 |
jasoka |
both techdemo maps are now loaded correctly. Still segfaulting when scripts end
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