2009-08-16 |
cheesesucker |
Forgot to add layereditor.xml ...
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2009-08-16 |
cheesesucker |
* Improved layertool: Ability to add, remove and edit layers
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2009-08-15 |
cheesesucker |
* Added tooltips and hotkey information for some buttons
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2009-08-15 |
cheesesucker |
Fixes crashes when attempting to draw/move when no layers are active
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2009-08-15 |
cheesesucker |
Disabled recursing for some adaptLayout calls. This will make the editor more responsive
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2009-08-14 |
cheesesucker |
Made panels only try to dock when the window has moved
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2009-08-14 |
cheesesucker |
* Modified status bar to use a simpler and more efficient way of displaying tool tips
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2009-08-14 |
wenlin_fife |
clean up the code
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2009-08-14 |
wenlin_fife |
updated
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2009-08-14 |
wenlin_fife |
fixed the test due to removing linearpather
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2009-08-14 |
wenlin_fife |
merged the pathfinding branch to trunk
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2009-08-12 |
mvbarracuda |
* TEST file for svn testing purposes
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2009-08-11 |
chewie |
- added a workaround for the rotation issue of groundtiles in rio de hola maps
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2009-08-11 |
chewie |
- added LightEdit editor plugin (needs light branch to work; deactivated if lighting renderer is not available)
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2009-08-08 |
chewie |
- added new method to object class: getActionIds()
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2009-08-07 |
fife |
* Mac build script patch by Prock
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2009-07-20 |
chewie |
- fixed silly bug in object serializer; missing int cast broke setBlocking / setStatic functionality
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2009-07-11 |
chewie |
- eliminated magic number
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2009-07-10 |
nihathrael |
* Small fix to make scons work in a fakeroot environment on ArchLinux. If this causes breakage please contact me.
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2009-07-09 |
mvbarracuda |
* Updated LICENSE file for upcoming packaging efforts
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2009-07-06 |
mvbarracuda |
* Reverting revisions 2937 - 2947; these have been pathfinding related changes that partially broke some FIFE-based 3rd party games
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2009-07-06 |
vtchill |
Changed the location where rio_de_hola client puts the savefile.xml by using the getUserDataDirectory utility function to fix the permission denied error seen by LinuxDonald.
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2009-07-05 |
LinuxDonald |
*hope i fixed script-without-shebang part 3 the last one
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2009-07-05 |
LinuxDonald |
*hope i fixed script-without-shebang part 2
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2009-07-05 |
LinuxDonald |
*hope i fixed script-without-shebang
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2009-07-03 |
vtchill |
Removed the deletion of the search space from the the RoutePatherSearch class. This will fix the path finding so it now will calculate paths correctly. It should not be deleting the search space because it does not own it, it is only using it for calculations. Need to investigate further as to why the memory consumption continually increases when running UH. Also removed the need to store a local pointer in RoutePatherSearch to the singleton instance of a Heuristic, this will eliminate the possibly of having a dangling pointer or deleting something that it shouldn't.
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2009-07-02 |
vtchill |
removed the deleted of the heuristic in the RoutePatherSearch class. Don't want to delete the heuristic since it is holding a pointer to a singleton object. If this is ever not holding a pointer returned by a singleton then it will leak since it is not being deleted.
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2009-06-30 |
wenlin_fife |
Added destructor to the routepathersearch class.
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2009-06-26 |
wenlin_fife |
combine routepathersearch and search class to clean up the code.
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2009-06-24 |
wenlin_fife |
delete linearpather folder
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2009-06-24 |
wenlin_fife |
remove linear pather
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2009-06-24 |
wenlin_fife |
remove the reference of the LinearPather
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2009-06-24 |
wenlin_fife |
change the Linear Pather in the tests to the RoutePather
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2009-06-21 |
mvbarracuda |
* Create an autorelease pool, so autoreleased SDL objects don't leak (Mac OS X specific issue)
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2009-06-21 |
mvbarracuda |
* Adding missing comma to fix Mac OS X build script
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2009-06-19 |
cheesesucker |
* Replaced preprocessor variable __linux__ with __unix__
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2009-06-19 |
cheesesucker |
Reverted changes from 2924 as it broke compatibility with python 2.5
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2009-06-17 |
cheesesucker |
Screenshot function for editor
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2009-06-17 |
cheesesucker |
* Buttons and functions for importing objects in the editor
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2009-06-16 |
mvbarracuda |
* Updated the information text file with some more detailed info about the patch and why it can't be applied to trunk at the moment
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2009-06-16 |
LinuxDonald |
*sorry for spaming
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2009-06-16 |
LinuxDonald |
*my last final fife commint :)
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2009-06-16 |
LinuxDonald |
*renamed the patch file
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2009-06-16 |
LinuxDonald |
*revert part2 of fixing warnings because it donĀ“t work with windows fife sdk
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2009-06-16 |
LinuxDonald |
*fixed scons warnings part2
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2009-06-16 |
LinuxDonald |
*fixed scons warnings part1
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2009-06-16 |
cheesesucker |
Fixed a small bug in getUserDataDirectory
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2009-06-16 |
cheesesucker |
* Added function to fife_utils: getUserDataDirectory. Returns the proper path to save setting and data files depending on OS.
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2009-06-16 |
mvbarracuda |
* Reverted the latest pathfinding module changes as they broke building trunk
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2009-06-16 |
cheesesucker |
Save editor settings to proper directory (~/.fife on linux, %APPDATA%\fife on Win32)
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2009-06-15 |
wenlin_fife |
remove entire linearpather
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2009-06-15 |
wenlin_fife |
remove linearpather class
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2009-06-14 |
mvbarracuda |
* Mac OS X build script fixes; wiki article is planned to be updated according to it
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2009-06-13 |
cheesesucker |
* Removed ObjectLoader as it was both unused and unusable (Closes #353)
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2009-06-13 |
cheesesucker |
Fixed undo/redo for remove- and placeInstance
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2009-06-13 |
cheesesucker |
* _ListItem in HistoryManager will now return a string object in __str__
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2009-06-13 |
cheesesucker |
* Fixed a bug where resizing a listbox with non-ascii characters would give errors
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2009-06-11 |
cheesesucker |
Fixed a bug in the OpenGl renderer where the last chunk of images would not be displayed when image_height % chunk_size was 0.
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2009-06-09 |
cheesesucker |
Fix for buildscripts, so linux mint will detect Xcursor. Thanks to chewie for patch
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2009-06-09 |
cheesesucker |
A workaround for a bug in SDL which makes the cursor jump when SDL_ShowCursor() is called. This patch does not completely fix the problem, but at least makes the editor usable in fullscreen mode.
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