Mercurial > fife-parpg
changeset 183:fcef34d67ad9
- fixed small but silly bug for the objectedit plugin (forgot to complete renaming)
@wenlin
This should fix the "when the object is beach02 ..." issue - and some more ... ^^
author | chewie@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Thu, 19 Feb 2009 06:24:58 +0000 |
parents | bcc93e17f978 |
children | 32cc4bda190c |
files | clients/editor/plugins/mapeditor.py |
diffstat | 1 files changed, 6 insertions(+), 5 deletions(-) [+] |
line wrap: on
line diff
--- a/clients/editor/plugins/mapeditor.py Wed Feb 11 19:27:18 2009 +0000 +++ b/clients/editor/plugins/mapeditor.py Thu Feb 19 06:24:58 2009 +0000 @@ -367,12 +367,12 @@ # project specific animation angles try: if self._objectedit_rotations is not None: -# print "available angles: ", self._offsetedit_rotations +# print "available angles: ", self._objectedit_rotations rotation_prev = i.getRotation() # print "previous rotation: ", rotation_prev - length = len(self._offsetedit_rotations) + length = len(self._objectedit_rotations) # print "length: ", length - index = self._offsetedit_rotations.index( str(rotation_prev) ) + index = self._objectedit_rotations.index( str(rotation_prev) ) # print "index, old: ", index if index < length - 1: index += 1 @@ -382,11 +382,12 @@ index = 0 # print "index, new: ", index - i.setRotation( int(self._offsetedit_rotations[index]) ) -# print "new rotation: ", self._offsetedit_rotations[index] + i.setRotation( int(self._objectedit_rotations[index]) ) +# print "new rotation: ", self._objectedit_rotations[index] except: # Fallback i.setRotation((i.getRotation() + 90) % 360) + # end FIXME # end edit c