Mercurial > fife-parpg
changeset 433:c75f9834f9d0
Updating the change log.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Thu, 25 Feb 2010 17:13:10 +0000 |
parents | 4f2752d45458 |
children | ef7d4aa4100a |
files | CHANGES |
diffstat | 1 files changed, 44 insertions(+), 0 deletions(-) [+] |
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--- a/CHANGES Wed Feb 24 20:03:52 2010 +0000 +++ b/CHANGES Thu Feb 25 17:13:10 2010 +0000 @@ -3,7 +3,51 @@ === Engine === * Updated a lot of the python source files to have the correct headers * Fixed SWIG wrappers that didn't handle simple output parameters (#340) + * Added color key support for both OpenGL and SDL renderer (#451, #146) + * Changed the EventManager to use deque rather than vectors for storing listeners (#454) + * Added the ability to prepend event listeners to the front of the listener list (#454) + * Updated instance rotation values to be valid in all cases (#361) + * Fixed an instance where pychan widgets get filled with unknown characters (#383) + * VFS no longer crashes when entering a restricted path (#413) + * Filename case is no longer transformed to be lower case (#418) + * OpenGL renderer now clears the backbuffer correctly (#392) + * Added the ability to render Vertexes (#455) + * Camera names no longer clash when loading multiple maps (#342) + * All layers are no longer activated when calling Camera::resetRenderers() (#457) + * Word wrapping in a pychan label now works as expected (#408) + * SWIG wrappers now handle all simple output parameters (#340) + * Added ActionVisual::getActionImageAngles() + * Added Cursor::getX() and Cursor::getY() +=== Build System === + * FIFE now builds as expected on win32 using the FIFE dev kit. + * Win32 batch scripts no longer overwrite users PATH variable (#429) + * Requied DLLs are now installed as required on win32 (#430) + * CXXFLAGS should now be honored + * Fixed a problem with the dependency checks when using pkg-config on linux + * Added OpenBSD support + +=== Editor === + * Can now re-load a map (#381) + * Opening more than one map open and then closing them no longer causes a crash (#441) + * Undo/Redo works properly if you select different layers (#443) + * Docked widgets no longer shrink when you click inside them (#444) + * Object editor can now skip to first and last frames of an animation (#448) + * Object editor sends some messages for the user to the editor status bar + * Cleaned up object editor by adding preMapClosed and preMapShown events + * Object editor now uses getActionImageAngles() to fetch animation angles + * Object editor animation views should now work with all clients + * Added undo/redo support for the moving of instances + +=== Extensions === + * File Browser now refreshes correctly (#391) + +=== Docs === + * Fixed the Linux:Scons tutorial (#422) + +=== Pychan === + * Fixed a couple python import lines (#440) + * Added Widget.requestFocus() == 0.3.0 (January 20th, 2010) ==