Mercurial > fife-parpg
changeset 511:773dc1dbe69d
Forgot to add guicontroller.py in my last commit.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Fri, 21 May 2010 13:48:49 +0000 |
parents | cd959b05a262 |
children | 6ddb1eb9dfa6 |
files | demos/rpg/scripts/guicontroller.py |
diffstat | 1 files changed, 108 insertions(+), 0 deletions(-) [+] |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/demos/rpg/scripts/guicontroller.py Fri May 21 13:48:49 2010 +0000 @@ -0,0 +1,108 @@ +#!/usr/bin/env python + +# -*- coding: utf-8 -*- + +# #################################################################### +# Copyright (C) 2005-2010 by the FIFE team +# http://www.fifengine.net +# This file is part of FIFE. +# +# FIFE is free software; you can redistribute it and/or +# modify it under the terms of the GNU Lesser General Public +# License as published by the Free Software Foundation; either +# version 2.1 of the License, or (at your option) any later version. +# +# This library is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +# Lesser General Public License for more details. +# +# You should have received a copy of the GNU Lesser General Public +# License along with this library; if not, write to the +# Free Software Foundation, Inc., +# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +# #################################################################### +# This is the rio de hola client for FIFE. + +import sys, os, re, math, random, shutil + +from fife import fife +from fife.extensions import pychan +from fife.extensions.pychan import widgets + +class MainMenu(object): + def __init__(self, guicontroller, gamecontroller, settings): + self._guicontroller = guicontroller + self._gamecontroller = gamecontroller + self._settings = settings + self._widget = pychan.loadXML('gui/mainmenu.xml') + + self._newgame = self._widget.findChild(name="new_game") + self._credits = self._widget.findChild(name="credits") + self._quit = self._widget.findChild(name="quit") + + self._widget.position = (0,0) + + eventMap = { + 'new_game': self._gamecontroller.newGame, + 'settings': self._settings.onOptionsPress, + 'credits': self._guicontroller.showCredits, + 'quit': self._gamecontroller.quit, + } + + self._widget.mapEvents(eventMap) + + def _getWidget(self): + return self._widget + + widget = property(_getWidget) + +class Credits(object): + def __init__(self, guicontroller): + self._guicontroller = guicontroller + self._widget = pychan.loadXML('gui/credits.xml') + + eventMap = { + 'close': self._guicontroller.hideCredits, + } + + self._widget.mapEvents(eventMap) + + def _getWidget(self): + return self._widget + + widget = property(_getWidget) + +class GUIController(object): + def __init__(self, gamecontroller, engine, settings): + self._gamecontroller = gamecontroller + self._engine = engine + self._settings = settings + + self._mainmenu = None + self._credits = None + + def showMainMenu(self): + if self._mainmenu: + self._mainmenu.widget.show() + else: + #load and show the main menu + self._mainmenu = MainMenu(self, self._gamecontroller, self._settings) + self._mainmenu.widget.show() + + def hideMainMenu(self): + if self._mainmenu: + self._mainmenu.widget.hide() + self._mainmenu = None + + def showCredits(self): + if self._credits: + self._credits.widget.show() + else: + self._credits = Credits(self) + self._credits.widget.show() + + def hideCredits(self): + if self._credits: + self._credits.widget.hide() + self._credits = None