Mercurial > fife-parpg
changeset 19:485f4c6dd9fc
added possibility to load subimages:
* allow loading via addResourceFromLocation in pool's
* added ImageLocation type to swig files
* one questions remains: why do we have to give the image filename even if we dont want to use it?
author | spq@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Mon, 07 Jul 2008 09:44:07 +0000 |
parents | 40a7c9618ade |
children | 47fff0eee32e |
files | engine/core/util/resource/resource.i engine/core/video/video.i |
diffstat | 2 files changed, 19 insertions(+), 0 deletions(-) [+] |
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--- a/engine/core/util/resource/resource.i Mon Jul 07 01:40:57 2008 +0000 +++ b/engine/core/util/resource/resource.i Mon Jul 07 09:44:07 2008 +0000 @@ -83,6 +83,7 @@ static const int INVALID_ID = -1; virtual ~Pool(); virtual int addResourceFromFile(const std::string& filename); + virtual int addResourceFromLocation(const ResourceLocation& loc); virtual int getResourceCount(int status); virtual void addResourceLoader(ResourceLoader* loader); private:
--- a/engine/core/video/video.i Mon Jul 07 01:40:57 2008 +0000 +++ b/engine/core/video/video.i Mon Jul 07 09:44:07 2008 +0000 @@ -27,6 +27,7 @@ #include "video/imagepool.h" #include "video/animationpool.h" #include "video/renderbackend.h" +#include "video/image_location.h" #include "util/base/exception.h" %} @@ -36,6 +37,7 @@ namespace FIFE { class Pool; class Point; + class ResourceLocation; class AbstractImage { public: @@ -103,6 +105,22 @@ unsigned int getRefCount(); }; + class ImageLocation: public ResourceLocation { + public: + ImageLocation(const std::string& filename); + virtual ~ResourceLocation() {}; + virtual void setXShift(int xshift) { m_xshift = xshift; } + virtual int getXShift() const { return m_xshift; } + virtual void setYShift(int yshift) { m_yshift = yshift; } + virtual int getYShift() const { return m_yshift; } + virtual void setWidth(unsigned int width) { m_width = width; } + virtual unsigned int getWidth() const { return m_width; } + virtual void setHeight(unsigned int height) { m_height = height; } + virtual unsigned int getHeight() const { return m_height; } + virtual void setParentSource(Image* image) { m_parent_image = image; } + virtual Image* getParentSource() const { return m_parent_image; } + }; + class ImagePool: public Pool { public: virtual ~ImagePool();