Mercurial > fife-parpg
changeset 173:454ed60ad7b2
* Added a setRoleoff() function to the SoundEmitter class
This function sets AL_ROLEOFF_FACTOR. Rolloff factor judges the strength of attenuation over distance.
It effect's the volume of the emitter over distance to the listener. You'll have to do plenty
of testing to find a good value.
author | nihathrael@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Sat, 24 Jan 2009 22:26:46 +0000 |
parents | 3fe0e68f4269 |
children | 362fe23920b9 |
files | engine/core/audio/soundemitter.cpp engine/core/audio/soundemitter.h engine/core/audio/soundemitter.i |
diffstat | 3 files changed, 73 insertions(+), 65 deletions(-) [+] |
line wrap: on
line diff
--- a/engine/core/audio/soundemitter.cpp Thu Jan 22 15:35:22 2009 +0000 +++ b/engine/core/audio/soundemitter.cpp Sat Jan 24 22:26:46 2009 +0000 @@ -38,7 +38,7 @@ namespace FIFE { static Logger _log(LM_AUDIO); - + SoundEmitter::SoundEmitter(SoundManager* manager, SoundClipPool* pool, unsigned int uid) : m_manager(manager), m_pool(pool), m_source(0), m_soundclip(NULL), m_soundclipid(0), m_streamid(0), m_emitterid(uid), m_loop(false) { if (!m_manager->isActive()) { @@ -48,10 +48,9 @@ TimeManager::instance()->registerEvent(this); setPeriod(-1); alGenSources(1, &m_source); - CHECK_OPENAL_LOG(_log, LogManager::LEVEL_ERROR, "error creating source") } - + SoundEmitter::~SoundEmitter() { if (!m_manager->isActive()) { return; @@ -62,25 +61,25 @@ reset(); alDeleteSources(1, &m_source); } - + void SoundEmitter::reset(bool defaultall) { if (m_soundclip != NULL) { - + setPeriod(-1); alSourceStop(m_source); - + // Release all buffers alSourcei(m_source, AL_BUFFER, AL_NONE); alGetError(); - + if (m_soundclip->isStream()) { m_soundclip->quitStreaming(m_streamid); } - + // release the soundclip m_pool->release(m_soundclipid, true); m_soundclip = NULL; - + // default source properties if (defaultall) { setPosition(0.0f, 0.0f, 0.0f); @@ -95,12 +94,12 @@ void SoundEmitter::release() { m_manager->releaseEmitter(m_emitterid); } - + void SoundEmitter::setSoundClip(unsigned int sound_id) { m_soundclipid = sound_id; m_soundclip = &(m_pool->getSoundClip(m_soundclipid)); m_soundclip->addRef(); - + attachSoundClip(); } @@ -109,12 +108,12 @@ // non-streaming alSourceQueueBuffers(m_source, m_soundclip->countBuffers(), m_soundclip->getBuffers()); alSourcei(m_source, AL_LOOPING, m_loop ? AL_TRUE : AL_FALSE); - + } else { // streaming m_streamid = m_soundclip->beginStreaming(); m_soundclip->acquireStream(m_streamid); - + // queue initial buffers alSourceQueueBuffers(m_source, BUFFER_NUM, m_soundclip->getBuffers(m_streamid)); alSourcei(m_source, AL_LOOPING, AL_FALSE); @@ -122,17 +121,17 @@ CHECK_OPENAL_LOG(_log, LogManager::LEVEL_ERROR, "error attaching sound clip") } - + void SoundEmitter::updateEvent(unsigned long time) { ALint procs; ALint bufs; ALuint buffer; - + alGetSourcei(m_source, AL_BUFFERS_PROCESSED, &procs); - + while (procs--) { alSourceUnqueueBuffers(m_source, 1, &buffer); - + if (m_soundclip->getStream(m_streamid, buffer)) { // EOF! if (m_loop) { @@ -140,7 +139,7 @@ m_soundclip->setStreamPos(m_streamid, SD_BYTE_POS, 0); m_soundclip->getStream(m_streamid, buffer); } else { - + // check if the playback has been finished alGetSourcei(m_source, AL_BUFFERS_QUEUED, &bufs); if (bufs == 0) { @@ -155,7 +154,7 @@ CHECK_OPENAL_LOG(_log, LogManager::LEVEL_ERROR, "error while streaming") } - + void SoundEmitter::setLooping(bool loop) { if (m_soundclip) { if (!m_soundclip->isStream()) { @@ -166,7 +165,7 @@ } m_loop = loop; } - + void SoundEmitter::play() { if (m_soundclip) { alSourcePlay(m_source); @@ -175,11 +174,11 @@ } } } - + void SoundEmitter::stop() { if (m_soundclip) { alSourceStop(m_source); - + if (m_soundclip->isStream()) { setPeriod(-1); setCursor(SD_BYTE_POS, 0); @@ -193,9 +192,9 @@ if (!m_soundclip) { return; } - + ALint state = 0; - + if (!m_soundclip->isStream()) { switch(type) { case SD_BYTE_POS: @@ -213,21 +212,21 @@ } else { alGetSourcei(m_source, AL_SOURCE_STATE, &state); - + if (state == AL_PLAYING || AL_PAUSED) { setPeriod(-1); alSourceStop(m_source); } - + m_soundclip->setStreamPos(m_streamid, type, value); - + // detach all buffers alSourcei(m_source, AL_BUFFER, 0); // queue the buffers with new data m_soundclip->acquireStream(m_streamid); alSourceQueueBuffers(m_source, BUFFER_NUM, m_soundclip->getBuffers(m_streamid)); - + if (state == AL_PLAYING) { setPeriod(5000); alSourcePlay(m_source); @@ -236,14 +235,14 @@ CHECK_OPENAL_LOG(_log, LogManager::LEVEL_ERROR, "error setting stream cursor position") } } - + float SoundEmitter::getCursor(SoundPositionType type) { if (!m_soundclip) { return 0.0f; } - + ALfloat pos = 0.0f; - + switch(type) { case SD_BYTE_POS: alGetSourcef(m_source, AL_BYTE_OFFSET, &pos); @@ -255,13 +254,13 @@ alGetSourcef(m_source, AL_SEC_OFFSET, &pos); break; } - + if (m_soundclip->isStream()) { pos += m_soundclip->getStreamPos(m_streamid, type); } CHECK_OPENAL_LOG(_log, LogManager::LEVEL_ERROR, "error getting cursor") - + return pos; } }
--- a/engine/core/audio/soundemitter.h Thu Jan 22 15:35:22 2009 +0000 +++ b/engine/core/audio/soundemitter.h Sat Jan 24 22:26:46 2009 +0000 @@ -18,7 +18,7 @@ * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ - + #ifndef FIFE_SOUNDEMITTER_H_ #define FIFE_SOUNDEMITTER_H_ @@ -41,38 +41,46 @@ class SoundManager; class SoundClipPool; - + /** The class for playing audio files */ class SoundEmitter : private TimeEvent { public: SoundEmitter(SoundManager* manager, SoundClipPool* pool, unsigned int uid); - + ~SoundEmitter(); - + /** Returns the emitter-id */ unsigned int getID() { return m_emitterid; } - + /** Sets Positioning-Type * Default is false - * + * * @param relative If set to true, the emitters position will be interpreted relative to the listener object - * + * */ void setPositioning(bool relative) { alSourcei(m_source, AL_SOURCE_RELATIVE, relative ? AL_TRUE : AL_FALSE); } + /** Sets the AL_ROLEOFF_FACTOR. Rolloff factor judges the strength of attenuation over distance. + * + * @param roleoff Roleoff factor. You'll need to do a lot of testing to find a value which suits your needs. + */ + void setRoleoff(float roleoff) { + alSourcef (m_source, AL_ROLLOFF_FACTOR, roleoff); + } + /** Sets the sound clip to be used by this emitter. * @param sound_id SoundClipPool id of the sound to be used. */ void setSoundClip(unsigned int sound_id); - + /** Reset the emitter, free all internal buffers - * + * * @param defaultall If set to true, emitter position, velocity, gain and type will be set to the default values */ void reset(bool defaultall = false); @@ -80,19 +88,19 @@ /** Releases the emitter */ void release(); - + /** Sets the playing mode */ void setLooping(bool loop); - + /** Plays the associated audio file. */ void play(); - + /** Stops playing the audio file and rewinds to the beginning */ void stop(); - + /** Pauses playing the audio file */ void pause() { @@ -100,7 +108,7 @@ alSourcePause(m_source); } } - + /** Sets the gain of the emitter * * @param gain The gain value. 0=silence ... 1.0=normal loudness. @@ -108,7 +116,7 @@ void setGain(float gain) { alSourcef(m_source, AL_GAIN, gain); } - + /** Returns the gain of the emitter * * @return The gain value. 0=silence ... 1.0=normal loudness. @@ -118,18 +126,18 @@ alGetSourcef(m_source, AL_GAIN, &tmp); return tmp; } - + /** Tests if the audio data is stereo data or mono. - * + * * @return Returns true if the audio data is stereo, false if mono. - */ + */ bool isStereo() { if (m_soundclip) { return m_soundclip->getDecoder()->isStereo(); } return false; } - + /** Returns the bit resolution */ short getBitResolution() { @@ -138,7 +146,7 @@ } return 0; } - + /** Returns the sample rate */ unsigned long getSampleRate() { @@ -147,27 +155,27 @@ } return 0; } - + /** Sets the cursor position in the audio file */ void setCursor(SoundPositionType type, float value); - + /** Returns the cursor position in the audio file */ float getCursor(SoundPositionType type); - + /** Sets the position of the SoundEmitter in the virtual audio space. */ void setPosition(float x, float y, float z) { alSource3f(m_source, AL_POSITION, x, y, z); } - + /** Sets the velocity of the SoundEmitter in the virtual audio space. */ void setVelocity(float x, float y, float z) { alSource3f(m_source, AL_VELOCITY, x, y, z); } - + private: /** Implementation of the pure virtual function from TimeEvent to update streaming */
--- a/engine/core/audio/soundemitter.i Thu Jan 22 15:35:22 2009 +0000 +++ b/engine/core/audio/soundemitter.i Sat Jan 24 22:26:46 2009 +0000 @@ -36,33 +36,34 @@ class SoundManager; class SoundClipPool; - + class SoundEmitter { public: SoundEmitter(SoundManager* manager, SoundClipPool* pool, unsigned int uid); ~SoundEmitter(); - + unsigned int getID(); - + void setSoundClip(unsigned int sound_id); void reset(bool defaultall = false); void release(); - + void play(); void pause(); void stop(); - + void setLooping(bool loop); + void setRoleoff(float roleoff); void setPositioning(bool relative); void setPosition(float x, float y, float z); void setVelocity(float x, float y, float z); void setGain(float gain); float getGain(); - + bool isStereo(); short getBitResolution(); unsigned long getSampleRate(); - + void setCursor(SoundPositionType type, float value); float getCursor(SoundPositionType type); };