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fife-parpg
log engine/core/view/renderers/genericrenderer.h @ 697:
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Fri, 05 Nov 2010 15:21:10 +0000
helios2000
* Merged the light branch back into trunk.
Sun, 08 Aug 2010 11:49:09 +0000
helios2000
* Fixed the location segfault of the genericrenderer. fixes[ticket:446]
Sat, 07 Aug 2010 16:36:35 +0000
helios2000
* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
Thu, 29 Apr 2010 13:51:45 +0000
helios2000
* Merged the view performance branch back into trunk. fixes[ticket:419]
Wed, 24 Mar 2010 16:11:30 +0000
helios2000
* Fixed GenericRenderer, now it only render to a specific layer. If the node is only a point then it used the last active layer. fixes #[ticket:458]
Tue, 23 Feb 2010 19:25:59 +0000
prock
Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
Thu, 24 Jul 2008 13:20:39 +0000
spq
use strings as grouping in generic renderer, easier for the clients...
Sun, 13 Jul 2008 11:05:12 +0000
mvbarracuda
* Final LGPL switch step by adjusting the file headers
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