log demos/shooter/scripts/common/baseobject.py @ 647:f2b3512d0e60

age author description
2010-10-12 prock * Added the ability to normalize a 2D and 3D point.
2010-10-01 prock * Templatized Rect to extend it's functionality beyond integers
2010-05-10 prock Fixing the epydoc markup. Did some more commenting.
2010-05-07 prock Moved the SoundManager and the 2D math function (helpers) from the shooter demo to the fife extensions.
2010-05-06 prock Adding some comments to the shooter demo. Updated the copyright date and FIFE URL as well.
2010-04-23 prock Added some powerups including a spread weapon and an extra life.
2010-04-22 prock Projectiles are now part of the scene.
2010-04-22 prock Changed the way instances get deleted from the scene. Instances now get removed at the end of the frame as opposed to after their explosion action is complete. The old way was causing the odd segfault because the instance was being removed before FIFE was finished with it.
2010-04-20 prock Small update to ensure python doesn't try to delete objects that FIFE owns.
2010-04-12 prock Added enemy explosions and other animations.
2010-04-09 prock Fixed bounding boxes.
2010-04-06 prock Time is now managed by the Scene object.
2010-04-06 prock Scene now gets updated when an object moves from one node to another.
2010-04-01 prock Movement shouldn't be dependent on framerate anymore.
2010-04-01 prock Added score keeping ability.
2010-04-01 prock Added object bounding boxes.
2010-04-01 prock Did a little re-factoring.