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fife-parpg
log engine/core/controller/engine.cpp @ 643:
edf6dcfe8cd4
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Sat, 09 Oct 2010 17:00:33 +0000
prock
* Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
Fri, 08 Oct 2010 21:22:02 +0000
prock
* Added the ability to query the current running screen mode
Thu, 07 Oct 2010 18:37:02 +0000
prock
* Added the ability to set/get the video driver used using the settings interface. Note that the default driver for the OS will be used unless explicitly specified.
Wed, 06 Oct 2010 19:19:08 +0000
prock
* Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
Fri, 01 Oct 2010 14:09:47 +0000
prock
* Removed the image chunking size variable from engine settings.
Sat, 20 Feb 2010 19:11:01 +0000
vtchill
A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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