log engine/core/video/opengl/renderbackendopengl.cpp @ 629:e37469251b22

age author description
Thu, 30 Sep 2010 21:24:55 +0000 prock * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
Sat, 07 Aug 2010 16:36:35 +0000 helios2000 * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
Sat, 31 Jul 2010 17:46:19 +0000 helios2000 * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
Tue, 23 Feb 2010 19:25:59 +0000 prock Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
Sat, 20 Feb 2010 19:11:01 +0000 vtchill A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
Wed, 03 Feb 2010 20:04:39 +0000 prock Fixed the problem where the opengl renderer was leaving traces on the screen after closing maps in the editor. [t:392]
Tue, 25 Aug 2009 14:45:14 +0000 phoku Removed some leftover print statement.
Wed, 16 Jul 2008 12:37:41 +0000 spq allow clients to set a custom window title and icon
Tue, 15 Jul 2008 15:34:47 +0000 spq fix initialization of opengl, SDL_GL_DOUBLEBUFFER was accidently used as flag for SDL_SetVideoMode, instead it has to be used with SDL_GL_SetAttribute, thanks to austin_, who reported that.
Sun, 13 Jul 2008 11:05:12 +0000 mvbarracuda * Final LGPL switch step by adjusting the file headers
Sun, 29 Jun 2008 18:44:17 +0000 mvbarracuda * Datasets becomes the new trunk and retires after that :-)