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fife-parpg
log engine/core/video/cursor.cpp @ 697:
ecaa4d98f05f
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2010-10-21
prock
* Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
2010-02-03
helios2000
* Added a getX/getY command to the cursor
2010-01-11
vtchill
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
2009-06-19
cheesesucker
* Replaced preprocessor variable __linux__ with __unix__
2009-06-09
cheesesucker
A workaround for a bug in SDL which makes the cursor jump when SDL_ShowCursor() is called. This patch does not completely fix the problem, but at least makes the editor usable in fullscreen mode.
2009-06-08
cheesesucker
* Cursor will now respect image shift values when drawing the cursor
2009-06-08
cheesesucker
Merged editor_rewrite branch to trunk.
2008-07-13
mvbarracuda
* Final LGPL switch step by adjusting the file headers
2008-06-29
mvbarracuda
* Datasets becomes the new trunk and retires after that :-)
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