log demos/rpg/maps/town_objects.xml @ 652:da9c4cfe8f8e

age author description
Wed, 23 Jun 2010 19:20:24 +0000 prock Lots of changes.
Thu, 03 Jun 2010 21:35:06 +0000 prock Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
Tue, 01 Jun 2010 19:17:30 +0000 prock Some misc code cleanup.
Fri, 28 May 2010 16:25:00 +0000 prock Changed the quest format in the object xml file.
Thu, 27 May 2010 21:11:37 +0000 prock Multiple quests now work.
Thu, 27 May 2010 17:31:28 +0000 prock Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
Thu, 27 May 2010 16:29:07 +0000 prock Added a quest dialog.