log engine/core/view/camera.cpp @ 399:d98e398d3057

age author description
Thu, 28 Jan 2010 03:26:29 +0000 prock This change ensures that the instances rotation is always in sync with its facing location.
Thu, 03 Sep 2009 23:22:28 +0000 prock Fixed a problem with Camera::render() involving the way it calculates the animation frame number.
Wed, 25 Mar 2009 14:17:59 +0000 phoku Fixed second camera in rio.
Tue, 24 Mar 2009 16:50:37 +0000 phoku Removed unused TimerListener.
Sat, 31 Jan 2009 04:15:43 +0000 spq fixed time handling in fife:
Sun, 12 Oct 2008 19:23:10 +0000 spq fix searching for instances in a rect - old code had false positives
Mon, 14 Jul 2008 14:41:12 +0000 spq add possibility to hide instances/instance visuals; initialize instance visuals properly
Sun, 13 Jul 2008 11:05:12 +0000 mvbarracuda * Final LGPL switch step by adjusting the file headers
Sat, 12 Jul 2008 00:20:26 +0000 spq fix getPixelRGBA - it should return r g b and not r b g...
Fri, 11 Jul 2008 12:56:25 +0000 jasoka fix for instance facing location on actions + KDevelop project file upgrade
Mon, 07 Jul 2008 01:40:57 +0000 spq * new function which lists instances in a rect
Sun, 06 Jul 2008 17:13:06 +0000 jwt Camera was attached to instance on a different layer, resulting in strange scrolling. Fixed it, and added a check to prevent this happening again (attach-to-other-layer fails and logs a warning).
Sun, 29 Jun 2008 18:44:17 +0000 mvbarracuda * Datasets becomes the new trunk and retires after that :-)