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fife-parpg
log demos/shooter/scripts/soundmanager.py @ 491:
c4168eb47a44
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Thu, 06 May 2010 19:34:21 +0000
prock
Adding some comments to the shooter demo. Updated the copyright date and FIFE URL as well.
Wed, 05 May 2010 21:39:31 +0000
prock
Starting to add some comments.
Wed, 05 May 2010 14:29:37 +0000
prock
Updated the Shooter demo credits.txt file and added the LICENSE file for all media included in the demo.
Mon, 03 May 2010 19:58:16 +0000
prock
Moved the shooter demo Timer() class to helpers.py.
Fri, 30 Apr 2010 15:37:33 +0000
prock
SoundClip can now fire a callback after a sound has completed being played (i.e. the duration of the sound has passed by). I have added an example of this with the scene music. [t:346]
Thu, 29 Apr 2010 16:09:56 +0000
prock
Modified the SoundManager to not create unique FIFE sound emitters for each object. There is now only one FIFE emitter per unique sound.
Wed, 28 Apr 2010 21:33:11 +0000
prock
Added a SoundEmitter class that encapsulates the FIFE sound emitter. The SoundManager is now a factory for SoundEmitters. Also working on getting a callback going for when the sound is finished playing.
Wed, 28 Apr 2010 17:28:29 +0000
prock
Added a simple sound manager.
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