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fife-parpg
log demos/shooter/run.py @ 692:
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Mon, 08 Nov 2010 21:36:38 +0000
prock
* Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend.
Fri, 22 Oct 2010 16:01:57 +0000
prock
* The RPG and Shooter demos now clear the screen when in OpenGL mode
Mon, 28 Jun 2010 15:43:42 +0000
prock
Updated the basicapplication extension to initialize pychan and modal execution. Also fixed the demos and editor to reflect this change.
Tue, 25 May 2010 15:02:16 +0000
prock
Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
Tue, 18 May 2010 19:37:31 +0000
prock
Updated the ApplicationBase settings to use the new and improved fife_setting extension. I was able to remove all the setting related functions from the demos and editor so that the ApplicationBase now takes care of all the FIFE related settings.
Fri, 14 May 2010 17:37:42 +0000
prock
Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
Wed, 12 May 2010 16:09:46 +0000
prock
Added the fife_settings.py extension. This provides a small utility class for loading and saving settings along with a dialog box for setting screen resolution and other things.
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