log engine/core/view/renderers/blockinginforenderer.h @ 579:b2feacaed53c

age author description
Sat, 31 Jul 2010 17:46:19 +0000 helios2000 * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
Thu, 29 Apr 2010 13:51:45 +0000 helios2000 * Merged the view performance branch back into trunk. fixes[ticket:419]
Fri, 12 Feb 2010 06:34:50 +0000 vtchill Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
Sun, 13 Jul 2008 11:05:12 +0000 mvbarracuda * Final LGPL switch step by adjusting the file headers
Sun, 29 Jun 2008 18:44:17 +0000 mvbarracuda * Datasets becomes the new trunk and retires after that :-)