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fife-parpg
log engine/core/controller/engine.cpp @ 667:
a5809f60d548
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Mon, 08 Nov 2010 18:06:05 +0000
prock
* More updates to CHANGES
Fri, 05 Nov 2010 15:21:10 +0000
helios2000
* Merged the light branch back into trunk.
Thu, 21 Oct 2010 18:50:50 +0000
prock
* Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
Fri, 15 Oct 2010 18:54:34 +0000
prock
* Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen.
Fri, 15 Oct 2010 15:13:10 +0000
prock
* The engine now checks to make sure the selected driver is supported by the users OS.
Thu, 14 Oct 2010 15:32:09 +0000
prock
* Fixed some more integer definitions
Wed, 13 Oct 2010 20:24:48 +0000
prock
* Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
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