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fife-parpg
log engine/core/audio/soundemitter.i @ 638:
980c02db2f56
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2010-07-02
helios2000
* Changed getID() to getId(). fixes[ticket:461]
2010-04-30
prock
Added SoundEmitter::getDecodedLength and SoundEmitter::getDuration. The getDuration function will allow a timer to be registered to fire after the sound has been played. This is not a callback as requested but it does provide the functionality if required. I will be committing an example of it in the shooter demo shortly. [t:346]
2010-01-11
vtchill
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
2009-01-25
nihathrael
* Fixed a small typo: soundemitter:setRoleoff -> soundemitter:setRolloff
2009-01-24
nihathrael
* Added a setRoleoff() function to the SoundEmitter class
2008-07-13
mvbarracuda
* Final LGPL switch step by adjusting the file headers
2008-06-29
mvbarracuda
* Datasets becomes the new trunk and retires after that :-)
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